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Show HN: Figure is a daily logic puzzle game

figure.game

31–40 of 117 posts

Re: Show HN: Figure is a daily logic puzzle game

#31
post #9
post #4

11 moves felt like too many. I made my first moves without thinking ahead, and before I knew it, I’d accidentally solved the puzzle on my first try. I felt that the puzzle lacked that elegant “idea” at its core that makes a good puzzle great. (Just my personal opinion) That said, the visual design is beautiful, and it’s inspiring that somebody was able to create this.

I really appreciate the feedback. This is one of the main things I think about, and relates strongly to the part I mentioned about puzzle generation and difficulty variability. I do want this to feel like a consistently great puzzle. For comparison, the median number of tries it took people to solve yesterday's puzzle (10 moves) was 7. Figure #35's median was 19 tries! Today's puzzle is definitely one of the easier o…

https://davidkoloski.me/blog/intelligent-brute-forcing/ might help, if you don't already have some sort of automatic solver to figure out solutions.

Re: Show HN: Figure is a daily logic puzzle game

#32
post #28
post #22

Earlier quoted context omitted.

It isn’t, it’s a feature to keep the website relevant for a longer time. I’d be really happy to see this one break the mold, considering the rest of the development seems really reasonable and user-friendly.

I truly love how the daily puzzle format is intentionally nonaddictive. So many games and apps are designed specifically to get you addicted. This was my favorite thing about Wordle when I first heard about it, and it's one of the main reasons I embraced this model for inspiration. That said, there has been consistent feedback that people want to play old puzzles, myself included. At least for me, the replay value is…

The NY Times Crossword archives past puzzles and it really helped me improve at Crosswords in general. The archive dates back over a decade and there are certainly days that I just really want to do a bunch of crosswords.

I suspect this combo of a new daily puzzle and the complete archive will be the winning implementation over time.

Re: Show HN: Figure is a daily logic puzzle game

#33
post #16

Been playing since day 9 I think (someone shared it on Twitter). Thanks for making this. Wife and I have added it our list of puzzle a day games.

Awesome! I did tweet about it to my very small following about a month ago, and all the retweets and enthusiasm were a very encouraging signal to keep working on it. Open to any feedback since you've been at it for a while now.

Re: Show HN: Figure is a daily logic puzzle game

#35
It took me 2 tries to solve, I clicked randomly the first time when I realized you had unlimited solves, then I was like, "oh it's probably kinda bad to link a bunch all at once, I should link them strategically" and then I solved it.

I think it would be cool to have two options for solves (1) Limited retries but a higher allowed number of moves and (2) Unlimited retries but requires perfect solves. Let people pick which category they wanna try....but they gotta pick which they're going for prior to seeing the puzzle!

The "share score" screen would then advertise which version they went for and a friend group can compete the same way.

Re: Show HN: Figure is a daily logic puzzle game

#36
post #30
post #19

Earlier quoted context omitted.

The “number of tries” metric might be out if anyone else solved it like I did (ie going back to see if there was some smarter solution). As for your comment about nontrivial puzzles - absolutely! 100% agree - the joy in a lot of puzzle games like bejewelled is unexpectedly clearing half the board with a clever move!

Not sure exactly what you mean. It only logs the number of tries for your first solve, but you can keep playing around with it after that without affecting your stats (or the global stats).

Sorry, I mean that I went like this:

* Solve two pieces

* “Oh, maybe if I did it the other way around I could get that in one”

* “ok that worked but I wonder if it’s different if I did this…”

* “Ok actually all of those have been exactly the same number of moves, but how about if I just reset and do the first again?”

I just mean I’m not sure I would class the above as “4 attempts” to show difficulty as you are just using it to test scenarios (ie the above person found it trivial even though it took four ‘attempts’)

Re: Show HN: Figure is a daily logic puzzle game

#38
post #36
post #30

Earlier quoted context omitted.

Not sure exactly what you mean. It only logs the number of tries for your first solve, but you can keep playing around with it after that without affecting your stats (or the global stats).

Sorry, I mean that I went like this: * Solve two pieces * “Oh, maybe if I did it the other way around I could get that in one” * “ok that worked but I wonder if it’s different if I did this…” * “Ok actually all of those have been exactly the same number of moves, but how about if I just reset and do the first again?” I just mean I’m not sure I would class the above as “4 attempts” to show difficulty as you are just u…

Ah, gotcha. Thanks for clarifying.

Re: Show HN: Figure is a daily logic puzzle game

#39

I like it but wish the puzzle had gravity at the x,y intersection and not just the x axis. For example if you clear out a row it would shift the other rows over to the left.

Interesting! I've been considering introducing new types of tiles that have unique behaviors in the future, and this could be one of those. I want to balance simplicity with fun, so plan A is to refine the puzzle generation strategy as much as I can before doing stuff like this though.
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