I loved the old Byte issues with the fun covers (I still want to buy prints of a couple like the AI and Smalltalk covers). This particular one was a bit funny because my mom thought it was more of that D&D crap[1]. Thinking about it, reading the DMG and articles about Lisp, might make me think she had a point. 1) I should point out that my parents never bought into that whole D&D is evil craze. Star Frontiers was "cu…
Byte, in it's heyday, had the best cover illustrations of any magazine published before or since.
Byte Magazine: LISP (1979)
61–70 of 109 posts
Re: Byte Magazine: LISP (1979)
#62Re: Byte Magazine: LISP (1979)
#63Ah I miss the old Byte Magazine (like people miss the NES or PS1 etc). The ads looks completely insane with 2022 glasses on - who'd buy a random 64 KB ram extension for an S-100 bus? What was the market for this? Couldn't have been large.
Re: Byte Magazine: LISP (1979)
#64The second article in this issue of BYTE has a delightful mention of Logo (the programming language). On page 20, it says, "LOGO is, up to surface structure, more or less equivalent to LISP." It further says, "The LOGO system supports two different (by no means disjoint ) environments: the Turtle, Graphics and Musicbox world (ie: peripheral devices which are controlled by a command language) and the LISP world." And…
> "The LOGO system supports two different (by no means disjoint) environments: the Turtle, Graphics and Musicbox world (ie: peripheral devices which are controlled by a command language) and the LISP world." Whelp, the lack of an Oxford comma there really through me for a loop until I continued reading. Anyway... > "Our experiences, especially with young students, indicate that programming in LOGO may serve as a brid…
(I've only glanced through CS Logo Style and haven't seen the other two.)
Re: Byte Magazine: LISP (1979)
#65The Amiga issue was probably my all time fav. I held on to it for so long, but now I have no idea what happened to it.
Re: Byte Magazine: LISP (1979)
#66Love these ads. There were almost as many computer companies back then as there are crypto currencies now. For a mere $1595, you got a 16k computer with microsoft basic but the best part is that it comes with 2 Z80 chips. Not sure how much a Z80 chip cost but surely the user would prefer an extra 8k or whatever. Best part is that you get to learn how the computer works by building it. You can see why user testing is…
Re: Byte Magazine: LISP (1979)
#67There is so much good info packed into this one issue, it is worth terabytes of crap on stack overflow. Clearly there was less information back then, but it was far higher quality.
I'd like to understand how C came to dominate the world when LISP could replace all of the scripting languages we used today. Was it tooling on cheaper machines that made C so popular? Or that it was closer to ASM than LISP? I never really formed a good opinion on this, I'm missing lots of history.
Re: Byte Magazine: LISP (1979)
#68Earlier quoted context omitted.
> "The LOGO system supports two different (by no means disjoint) environments: the Turtle, Graphics and Musicbox world (ie: peripheral devices which are controlled by a command language) and the LISP world." Whelp, the lack of an Oxford comma there really through me for a loop until I continued reading. Anyway... > "Our experiences, especially with young students, indicate that programming in LOGO may serve as a brid…
Turtle Geometry is still worth checking out. The value is in working through the ideas, and details of Logo take up very little of the book. (I've only glanced through CS Logo Style and haven't seen the other two.)
Re: Byte Magazine: LISP (1979)
#69The second article in this issue of BYTE has a delightful mention of Logo (the programming language). On page 20, it says, "LOGO is, up to surface structure, more or less equivalent to LISP." It further says, "The LOGO system supports two different (by no means disjoint ) environments: the Turtle, Graphics and Musicbox world (ie: peripheral devices which are controlled by a command language) and the LISP world." And…
> "The LOGO system supports two different (by no means disjoint) environments: the Turtle, Graphics and Musicbox world (ie: peripheral devices which are controlled by a command language) and the LISP world." Whelp, the lack of an Oxford comma there really through me for a loop until I continued reading. Anyway... > "Our experiences, especially with young students, indicate that programming in LOGO may serve as a brid…
But it did remain around and evolve.
See, e. g.:
StarLogo Nova: https://www.slnova.org/
Re: Byte Magazine: LISP (1979)
#70The article about the Lisp interpreter written in 6809 machine language describes a stackless garbage collector which uses the pointer-reversal trick for traversing the heap. > "The author's system uses the pointer reversal method, and he will testify to the unlimited number of obscure problems which can appear during the debugging phase of its implementation." :)
[0] https://xlinux.nist.gov/dads/HTML/SchorrWaiteGraphMarking.ht...