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CudaText: Open-source, cross-platform text editor, written in Lazarus

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Re: CudaText: Open-source, cross-platform text editor, written in Lazarus

#11
post #7

Hmm, interesting genesis: > When it was 2014 or 2015, we had some big events in Russia (Crimea related) so many people here were excited. I was too, so I wanted to program some new project. https://sourceforge.net/blog/march-2020-community-choice-pro...

So it started as a celebretion of the annexation of Crimea by Russia?

Re: CudaText: Open-source, cross-platform text editor, written in Lazarus

#12
Cool! I just learned about this editor randomly about a week ago [1], then mentioned it on the thread about Double Commander the other day, a file manager also written in Lazarus [2].

I'm just about to get it to compile. I'm writing a Python version of the Bash script that downloads and installs all of the packages. It's a learning project so it's pretty messy but I intend to clean it up and submit it to the developers at some point.

CudaText is nice, I'm using it to write this compiling script to get to know it better. It's sort of SublimeText-adjacent but also its own thing. I already have a long list of things I want to replicate from my Sublime setup.

[1] http://lazplanet.blogspot.com/2018/05/spotlight-cudatext-hot...

[2] https://news.ycombinator.com/item?id=32331716

Re: CudaText: Open-source, cross-platform text editor, written in Lazarus

#13
post #9
post #3

What's with the CUDA reference?

That got me wondering at a first glance too. But in this case, the word stands for "čuda" not CUDA. Čuda = miracles, wonders, in Serbian (and several other languages). And odd conglomerate of words from different languages perhaps, one even anglicized (ASCIIzed?) at that... Well, it does get the people talking, I suppose.

In trademark law, the owner of a mark (Nvidia in the case of CUDA) can usually make someone stop using a mark if it would lead to “consumer confusion about the source of the goods” (i.e. people seeing “CudaText” and assuming it has an association with Nvidia/CUDA).

IANAL, and have no idea how likely Nvidia would be to succeed in a trademark dispute with this developer. But in situations like this, it’s often good to just not use a name if a large section of your target audience could become confused upon hearing it. Even if you didn’t know about the other product when you came up with your name, and even if it’s technically legal.

Re: CudaText: Open-source, cross-platform text editor, written in Lazarus

#14

Cool! I just learned about this editor randomly about a week ago [1], then mentioned it on the thread about Double Commander the other day, a file manager also written in Lazarus [2]. I'm just about to get it to compile. I'm writing a Python version of the Bash script that downloads and installs all of the packages. It's a learning project so it's pretty messy but I intend to clean it up and submit it to the develope…

The author is really responsive. I reached out about the ability to make snippets run external commands and place the output in the editor. Within a day I think he had implemented it as a plugin.

I use like 100+ of these snippets in Geany, so it was awesome to see it become a feature in another interesting new editor.

Re: CudaText: Open-source, cross-platform text editor, written in Lazarus

#17
post #7

Hmm, interesting genesis: > When it was 2014 or 2015, we had some big events in Russia (Crimea related) so many people here were excited. I was too, so I wanted to program some new project. https://sourceforge.net/blog/march-2020-community-choice-pro...

So it started as a celebretion of the annexation of Crimea by Russia?

It could be, "With all the excitement going on, finding a nice programming project to distract me seemed like a good idea."
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