Ah my first assembler program was a Z80 hex editor <3
ImHex – A Hex Editor
61–70 of 78 posts
Re: ImHex – A Hex Editor
#62I wish they used Rizin[1] as a library to get the advantage of using mature analysis in addition to the simple disassembly, more architectures and formats, debugging, and decompilation plugins. [1] https://github.com/rizinorg/rizin
> Rizin is a fork of the radare2 reverse engineering framework with a focus on usability, working features and code cleanliness. Interesting; is there some backstory I could read about that? I mean, the "code cleaniness" I bet is subjective, but I somehow thought radare2 was still under development
[1] https://rizin.re/posts/faq/
[2] https://rizin.re/posts/why-meson/
[3] https://rizin.re/posts/introducing-projects/
Re: ImHex – A Hex Editor
#63The AppImage is 79MB. Are Appimages usually this huge, even for immediate mode GUI apps?
That said, it's also probable that you can cut the size significantly by using `strip`; when you essentially statically link all of your dependencies, it turns out that there's quite a bit of low-hanging fruit with regards to eliminating dead code.
EDIT: trying this out, it looks like using `strip` actually corrupts the appimage and makes it unable to run. I guess there's something about the format that doesn't play nice with that, although I'm not sure exactly what.
Re: ImHex – A Hex Editor
#64Made with Dear ImGui. I'd recognize that font/style anywhere.
Re: ImHex – A Hex Editor
#65Do all ImGui apps have text rendering this bad? I'm having trouble smoothly reading... any of the text, at least on Mac. It has a settings box, which allows you to change font size (but appears to do nothing), and a scaling option which ... just seems to make the artifacts bigger. Switching to dark mode (by default it matched the system) made it slightly better just by virtue of having more contrast (and all the sett…
Re: ImHex – A Hex Editor
#66I wish they used Rizin[1] as a library to get the advantage of using mature analysis in addition to the simple disassembly, more architectures and formats, debugging, and decompilation plugins. [1] https://github.com/rizinorg/rizin
Re: ImHex – A Hex Editor
#67Re: ImHex – A Hex Editor
#68Do all ImGui apps have text rendering this bad? I'm having trouble smoothly reading... any of the text, at least on Mac. It has a settings box, which allows you to change font size (but appears to do nothing), and a scaling option which ... just seems to make the artifacts bigger. Switching to dark mode (by default it matched the system) made it slightly better just by virtue of having more contrast (and all the sett…
Yeah, and ironically it says "[for] people who value their retinas"..
Re: ImHex – A Hex Editor
#69Earlier quoted context omitted.
Yeah, and ironically it says "[for] people who value their retinas"..
I think there's just no single good answer for this. Up to 2560x1440 on a 27" screen I much prefer bitmap fonts. Above, for e.g. 3840x2160+ at the same physical size I think vector is better.
Either way, I think for default the dev should just go with the norm (i.e. what is popular for the majority). Users can always change to bitmap fonts if they want.
Re: ImHex – A Hex Editor
#70Defining data format as code is a very nice feature though.