To hide implementation details from class users. You ideally only want to have a documented interface and all implementation details should be opaque to class users. This can be quite tricky and usually classes will export some state, typically done through getters and setters. Then one day you decide you want to aggressively refactor that class. Now you can because the interface can stay the same even though you cou…
Can we acknowledge yet that the concept of classes as tiny programs with tiny APIs and private implementations has failed? Admittedly, my opinion is mainly based around working mostly in C++, but every codebase I work in of significant age is a knitted castle of interlocking classes with poorly thought out accessors and private variables. While the vision of carefully encapsulating implementation details is nice, in…
While not much difference in C++ specifically, but having a distinction between a class that encapsulates state and a record/struct that is nothing but plain old data is essential in my opinion. Both are useful for different problems.