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The mobile app is going the way of the CD-ROM: To the dustbin of history

venturebeat.com

71–80 of 85 posts

Re: The mobile app is going the way of the CD-ROM: To the dustbin of history

#71

No. Somebody please stop this guy. After reading this I feel about him like the machines must have when they sent the Terminator back in time to kill Sarah Connor. Web apps are to native mobile apps as Java apps are to native desktop apps: ploddingly slow with clunky non-standard UIs—a degraded, lackluster experience. With some notable exceptions I think they can be a pragmatically motivated stopgap step (in regards…

Get used to these kinds of comments. There's a large contingent of people on HN who don't understand that higher level languages (say, Java) are not a complete replacement for C/C++. The same people are behind the "HTML5+Javascript ought to be enough for anybody" mentality.

Re: The mobile app is going the way of the CD-ROM: To the dustbin of history

#72
This article lacks anything serious to consider, and strikes me as far too close to being link-bait. Judging by the contents, its title is, at best, an ignoratio elenchi. It should have been entitled, "Mobile Web Apps Will Save Developers Time Compared to Native Apps".

The article espouses little more beyond the offerings and appeals of companies making yet-to-be-proven predictions about what the future of mobile apps will be, in an effort to secure and advance their business's goals and existence. These goals are not the goals of the users, who will ultimately decide what the best platform for mobile apps is--not on its technical merits, but on its ease of giving them the shortest and most pain-free path from want/need to procurement. The only mention of the users is in saying they can hardly tell the difference between a native or web app--and that completely depends on what type of app they are comparing.

Smartphone popularity among the general public skyrocketed as a result of the App Store. The mobile app didn't rise to such sexy heights because we developers were out there salivating over creating HTML apps for smartphones. It rose because consumers finally had a good way to find a fun or useful app with a simple search of a (usually) simple app name. No more remembering URLs. No more bookmarks. No more, "Was it .com or .net?" Just a simple tap-to-install process resulting in a recognizable icon they could flick to and launch with their thumb. The App Store and the mobile app model gave consumers a very easy to understand and re-use paradigm for finding and using apps.

I've enjoyed the development and rise of the web since I was a kid. I've been excited by web application development, watching web apps get ever closer to offering what can be done in a native desktop application in both features and usability. Plenty of web apps are better than their desktop alternatives (or don't have any).

However, the web still has not solved the biggest problems the App Store model solved for both developers and users--and users are what matters when it comes to keeping developers building and making money.

I doubt I'm the only user who frequently forgets the URL of a site, product, web app, or what-have-you that I want to find/use when I want to find/use it, and I've got a pretty good memory (though I suppose I'm not entirely objective). Users don't have to worry about that on their phones--where they more-often-than-not remember an app by not just its name, but its name in association with its icon. Problem solved.

Moreover, and more importantly, the web (in its desktop-based incarnation) has struggled in so many visible, obvious, and personal ways (for devs/companies) when it comes to the one thing that matters most--getting users to pay to use your shit. Users on the web have an implicit expectation that websites are free (hello newspapers?). And I think that's what made the web what it is today. With mobile apps, there is, imho, a much lower implicit barrier to payment than the web has ever been able to obtain for itself. Problem solved.

What's the web platform for making money? Oh, right ... we already know ... advertising. Everywhere. Yuck.

Re: The mobile app is going the way of the CD-ROM: To the dustbin of history

#76

No. Somebody please stop this guy. After reading this I feel about him like the machines must have when they sent the Terminator back in time to kill Sarah Connor. Web apps are to native mobile apps as Java apps are to native desktop apps: ploddingly slow with clunky non-standard UIs—a degraded, lackluster experience. With some notable exceptions I think they can be a pragmatically motivated stopgap step (in regards…

The problem here is that these articles are very extremist. There are many native apps that can easily be done as web apps (cost and time effective), but not all of them. You can't choose one platform and just say it's the best choice overall.

Re: The mobile app is going the way of the CD-ROM: To the dustbin of history

#78
post #7

Earlier quoted context omitted.

> ploddingly slow with clunky non-standard UIs—a degraded, lackluster experience That sounds like the arguments I used to hear from desktop devs back when web apps start to appear. Sure web mobile apps kind of suck right now, but theres hardely any frameworks, established processes or documentation on how to build them properly. It's still in alpha stages. When building mobile apps has matured and if they still have…

> Sure web mobile apps kind of suck right now, but theres hardely any frameworks, established processes or documentation on how to build them properly. Your argument assumes that building good web applications is merely a function of tools. It's not. We have a performance-per-watt wall, plus a heat wall, plus a weight wall in mobile hardware. There is a reason that Apple is pushing C-based development without as much…

It is a function of tools. iPhone App have smooth animation because they run on Open GL accelerated graphics, yes. But so could Android apps. The difference is that the iOS SDK allows you to `pushViewController:animated` and that's it.

In the (pretty far I think, unfortunately) future, an SDK/Framework/Library à la jQuery will propose the same tool to run Web GL animations.

We need a UIKit/CoreAnimation for the web. The technology is not there yet, but it's going to be.

Re: The mobile app is going the way of the CD-ROM: To the dustbin of history

#79
As a recent convert to moai (http://getmoai.com), which is a Lua-based cross-platform environment for game development, I have to say this: hogwash.

Cross-platform, easy to use, deliverable as a download for offline use, publishable on the web: a moai project already delivers what this guy is blowing hard about. Its not going away just because he says so. In fact, the future is here already - put your app on the cloud, let users decide if they want to install it locally or not.

Re: The mobile app is going the way of the CD-ROM: To the dustbin of history

#80
post #19

Yahoo has just announced Yahoo Cocktails, a set of tools for developers to use that make web apps look and behave more like native apps. Mozilla is working on tools to help developers sell web-based apps to mobile device users, enabling them to make profits just as developers in the iTunes App Store or Android Market can now do. Yes, we can finally relegate this obsolete dinosaur to the dustbin of history once we fai…

Just like how DVDs fundamentally do exactly the same thing as VHS tapes, with a couple of minor differences?

DVDs didn't have to struggle to become as good as VHS. They started out better.
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