Earlier quoted context omitted.
I don't buy this to be honest, what's stopping you from stealing from any other game? Why have you singled out HTML5 as exclusively suffering from this problem?
Well, because the web, by nature, is open . Javascript is source, not some kind of bytecode. You can easily look at the source of any web page and do whatever you want with it (granted there are obfuscators available, but run it through a tidier and it's at least easier to work with than assembler would be). It's not that you can't steal games from other platforms, it's just that targeting HTML5 makes it ridiculously…
Have you ever tried to reverse engineer/figure out the details of any of google's compiled javascript?
It's pretty damn obtuse.