Live data from Hacker News

Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

zdnet.com

91–100 of 165 posts

Re: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

#91
post #65
post #49

This is going to do a lot of harm to Flash on the web. Now we know for sure that any Flash web pages will never work on mobile devices. Mobile apps are great but I still think the majority of people will use their devices as web browsing devices. Finally, it really destroys your trust in Adobe. Will they discontinue their mobile AIR tools if they have a few more bad quarters?

> Finally, it really destroys your trust in Adobe. Will they discontinue their mobile AIR tools if they have a few more bad quarters? That's an interesting and relevant question, but it also nicely shows why the whole idea of requiring proprietary plugins to view web content was a bad idea (tm) in the first place. Hate to say it, but Jobs was right about two things when he defended the lack of Flash support on iOS: i…

It performs better than HTML5 on mobile.

Re: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

#93

Disappointing as it may be, it's realistic. I could never see mobile devices being capable of loading and running flash based games or web environments consistently or seamlessly. It just requires too much power the device doesn't have. Even the iPhone 4S and iPad 2 dual core technology aren't up to the task, and I believe that's the closest mobile ever came to supporting flash. But even mini laptops can just barely…

That's a developer issue, not a platform issue. A glitzy HTML5 application/website will perform worse than HTML5.

Benchmarks: http://www.craftymind.com/guimark3/

Re: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

#95
post #52

Earlier quoted context omitted.

FlashBlock just uses CSS to hide certain and elements from the page; the same techniques work for and (My MuteTab Chrome extension ( http://www.mutetab.com ) does this) and I'm sure the same could be done for . If you want to completely prevent animation of the page, though, you'll need to disable JavaScript completely (as you can currently do in the NoScript extension), although this could be troublesome if the site…

But you can't block CSS animations though.

Will ads use CSS animations? The most obvious candidate for ads seems to be canvas which is trivially easy to block. Just like Flash.

Either way, the way the advertising industry works there is going to be some sort of de-facto standardized way ads will be delivered – if only because those who display ads on their sites have to know what to expect and those who make ads want to re-use them everywhere. Finding those ads will be easy and I expect ad-blockers to be no less effective.

Re: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

#96
I think it is not because the Flash runtime lost, but because WebKit has achieved ubiquity. Think about it, the reason we needed these runtimes in the first place is because web browsers have their own quirks.

However, with WP7 languishing with less than 2 digit market share, what's left in the smartphone markets are essentially webkit-based browsers on Safari and Android.

Re: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

#97
post #90

Earlier quoted context omitted.

For sure the fact that Apple/Steve passed (violently so) on Flash made it mobile DOA, but is it possible the actual frame/second rendering on Flash 10.1 was actually better-performing than HTML5? These tests are from 2010 but suggest so.. http://www.youtube.com/watch?v=DUWo19BcC7s (April) and http://www.youtube.com/watch?v=sFFax1oYyBE (September). Not so sure Steve was proved right so much as it was self-fulfilling p…

Flash definitely outperforms HTML5 on mobile and desktop: http://www.craftymind.com/guimark3/

But which eats more battery?

Re: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

#98

This makes me a little sad. For all that people complain about Flash, and any problems the Flash Player runtime has, it's really a fun environment to code for. I like AS3, I like the Flash API, and I greatly enjoyed writing Flex back when that was most of my job. I don't have nearly as much fun writing HTML/JS as I did writing AS3. I liked the (optional) strict typing. I liked writing for a single target and knowing…

You're complaining about the development environment, which is considered to be better than JS/HTML5 by many people. However, the Flash runtime is the reason people complain about Flash. It is slow, it leaks memory, it crashes like crazy and has been a second-class citizen on every platform other than Windows since forever. JS/HTML5 on the other hand is a mess in terms of development tools. But it is getting more and…

While these things are true, developing in the Flash environment was a lot of fun and very gratifying.

I believe if the Flash development environment was available for JS/HTML5 today, Flash hackers would be much more excited about it. It's not the fact that Flash is going away that causes sadness. Rather, it's the gap between that and having an equally powerful environment for JS/HTML5.

Re: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

#99
post #13

Earlier quoted context omitted.

That's the sane reaction people like you and me might have, but it does, quite unfortunately, not match reality at all. Google is heavily advertising Android over iDevices as having Flash support. Users know this and expect Flash to work. It works, sortof, on the default browser. It didn't work for the longest time on Opera and Firefox Mobile. Opera now supports it somewhat reasonably (presumable due to a truly hercu…

Google heavily advertises flash support because it's a point of difference. And while it's true that there are flash-only websites out there, most of them are barely or completely unusable on mobile -- because they require a hovering-and-clicking input device or enough processing power to saturate a desktop CPU or is laid out to suit a large display. The number of websites that require flash AND would work fine on a…

I believe your claim is completely and utterly wrong, but I don't think there's a point in discussing much without hard data. As I pointed out above, the 3 browser players on Android seem to think Flash support is quite important. Surprising if it is something nobody wants.

Laid out to suit a large display? Jeez, an Android phone in portrait has as much vertical resolution, or more, as a cheap laptop. Even in landscape its not a 2:1 resolution advantage, and the phone can still scale the content, too.

Re: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

#100
post #90

Earlier quoted context omitted.

Flash definitely outperforms HTML5 on mobile and desktop: http://www.craftymind.com/guimark3/

But which eats more battery?

The slower one, as the CPU must stay on longer. Not a good argument, hence.
Post reply on HN