Earlier quoted context omitted.
Why the sadness ? Flash for mobile browser was a PITA from the start. The lite version was limited not only in power but in the APIs, was too sandboxed, and there was no practical use I can think of. I don't see Flash on android for anything serious (serious as complex webapps). Adobe AIR is a much more adapted and competent environnement, and it's getting more traction that ever. Seems a pretty sunny landscape for A…
I don't have any experience with AIR for mobile, but on the desktop it's a sad second-class citizen, only slightly more featured than wrapping your website in a site-specific browser like Prism, and no longer fully cross-platform since Adobe decided to stop releasing updates on Linux. I really wanted it to be awesome, but it's not. I do agree though, that complex browser apps just don't work on mobile Flash. I had be…
While iOS would be the major platform for heavy applications, lightweight utility apps get more and more developped in a cross-platform manner. And as a user I don't feel a great loss, since the apps are more often updated and are OK for the job.
Being a second-class citizen should be less damaging now than at the time we were running clunky java or Qt apps on windows or OS X, like a few years ago.
At least we'll get used to it, and it might become the norm for a whole class of apps.
For the position of AIR...it's compile compatible with iOS, android, it has a runtime on Playbook and the upcoming BBX, it seems to be OK on windows phone as well. I have the feeling that it is where "we" really wanted to see Flash move forward. Not as an HTML extension, but as a real immersive platform.