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Skyrim on Mac When?

skyrimonmacwhen.com

11–20 of 78 posts

Re: Skyrim on Mac When?

#12
Their engine barely runs on windows, expecting it to run at all on mac is a reach.

For reference, they’ve been patching up the same homebrew game engine for decades.

Re: Skyrim on Mac When?

#13
post #7

The whole OpenGL versus Metal situation doesn’t help in porting games to macOS. Also, Crossover ports no longer work. Getting a nice console has been my solution for gaming.

That's what I do, got a PS5 direct from Sony and am playing Skyrim on there now with a M1 Mini for compute.

Re: Skyrim on Mac When?

#15

Hey HN! And welcome to a hill I'm willing to die on. I've been teaching myself basic HTML/JS/CSS to begin my webdev journey and this is the first project I've put together. It was recommended to me to make a project I'm passionate about so that I'm motivated to keep learning and get something real out there. Well here it is: SkyrimOnMacWhen.com! Its been far too long since Skyrim came out for there to be no release f…

Use a framework like Bootstrap or Bulma, your website will look ten times better with no effort. But cool project!

Re: Skyrim on Mac When?

#16

The potential user base for skyrim on macOS is much lower because there simply isn't a large user base of gamers on Mac platforms. Mac users of Steam represent 2.45% of the total user base in the following survey: https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

That's a circular argument. No content or support is the reason there are very few Mac gamers.

There are an awful lot of people out there who have a Mac and play games on other platforms and devices. Probably even people who bought a pc just to be able to play games on it.

Re: Skyrim on Mac When?

#17

The potential user base for skyrim on macOS is much lower because there simply isn't a large user base of gamers on Mac platforms. Mac users of Steam represent 2.45% of the total user base in the following survey: https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

I think the metric is only supposed to represent the absolute maximum possible users. Otherwise one could also say that many people only use their PlayStations to play FPS’s or that a large portion of Switch users are children that wouldn’t purchase Skyrim etc etc.

Re: Skyrim on Mac When?

#19

The potential user base for skyrim on macOS is much lower because there simply isn't a large user base of gamers on Mac platforms. Mac users of Steam represent 2.45% of the total user base in the following survey: https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

Bit of a self-fulfilling prophecy though, isn't it? If there aren't enough games, there won't be enough gamers. I would like to be able to use my mac as a gaming platform but the games I want to play there simply don't work on it, so I mostly use a console and have no incentive to build up a game library on it.

Re: Skyrim on Mac When?

#20

The potential user base for skyrim on macOS is much lower because there simply isn't a large user base of gamers on Mac platforms. Mac users of Steam represent 2.45% of the total user base in the following survey: https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

I wonder if that went down after macOS Catalina, where Apple removed 32-bit x86 app support and nearly every game in the Steam catalog available for the Mac became unplayable overnight. That’s when I decided to give up and build a gaming PC. Maybe others came to the same conclusion.
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