Live data from Hacker News

Scorched Earth: The Mother of All Games

whicken.com

61–70 of 146 posts

Re: Scorched Earth: The Mother of All Games

#63
post #20

There was a similar game for DOS at around the same time called "Tank Wars", except that one was written for VGA 320x200x256 graphics. I wonder how many people remember it. https://dosgames.com/game/tank-wars/

I remember that one, but back in those days i played the crap out of Tunneler. https://dosgames.com/game/tunneler

Re: Scorched Earth: The Mother of All Games

#66

Loved Scorched Earth. Had this fun bug/feature related to the weapons market. Between rounds you used your earnings to buy more weapons for the next round. There was an option to make it a "free market" which meant that the prices would get jacked on the weapons that you bought most often. But - and I didn't know this at the time - the price of an item was represented as a signed int so if you jacked the price high e…

One of my favorite games of all time, begin (a text based Star Trek game) has a similar bug where you could warp in the negative direction at infinite speed. I still remember the commands: w 90 -100, f a t. (warp 90 degrees at warp -100, fire all torpedoes!). Assuming the enemy was 270 degrees from you —- you’d fly the ship backwards at them!

https://en.wikipedia.org/wiki/Begin_(video_game)

Re: Scorched Earth: The Mother of All Games

#68

What’s with the tagline “mother of all games”?

I’m going to offer a different suggestion to the sibling post, and say it’s probably referencing The Mother of all Battles - a phrase that kicked up a lot of fuss in 1991: https://en.m.wikipedia.org/wiki/Snowclone#The_mother_of_all_...

Re: Scorched Earth: The Mother of All Games

#69
post #54

Great Game - also - how the fuck were they able to run in this weird VGA/SVGA mode? Something bitplanes, etc. - it wasn't your standard 320x200x256 colors. (Sorry, but back then in Bulgaria the literature on CGI/EGA/VGA was zero, and Ralph Brown's interrupt list only did that much)....

My guess would be Mode X, it was quite popular in games at the DOS/VGA times: https://en.wikipedia.org/wiki/Mode_X

Re: Scorched Earth: The Mother of All Games

#70
post #3

I spent so many hours on it. Then I got my first job, and one co-worker I worked closely with was: Wendell Hicken. One day he casually mentioned, I wrote Scorch, was a lot of fun to program. Only then I connected dots.

I was in college when this game was released. I spent countless hours playing with my roommates.

The game holds up to this day for boys under 12. After that, maybe they expect better graphics, but my experience is that interest wanes.

Post reply on HN