Shader-like holographic effects with CSS
51–60 of 62 posts
Re: Shader-like holographic effects with CSS
#52Not anything like a shader, really, just standard non-shader masking and blending. (I mean, you can implement them in a shader, but that's besides the point). Nothing standard fixed pipelines haven't been doing for ages. Having said that, it is an excellent use of it - well applied, and the explanation is solid!
Re: Shader-like holographic effects with CSS
#53Earlier quoted context omitted.
At that point what's the purpose of having a mask image + blending at all?
because you can now overlay onto other RGB rasterized images The SVG is just the spectral map. We're using its native possibilites to pull off some other crazy wild hare of an idea to do things that other image compositing programs do, but in a browser. I'm way way outside a box here, but that's where I prefer to play. This is one of those things where I'm taking an idea that someone developed with a specific idea, b…
Re: Shader-like holographic effects with CSS
#54Earlier quoted context omitted.
I'm curious what security hazard you're referring to? Just wondering if I missed a news cycle, because I don't recall hearing about a security issue in this context.
Could read here for more: https://www.wired.com/story/mobile-websites-can-tap-into-you... At one point, this was available by default, but no longer.
Re: Shader-like holographic effects with CSS
#55Not anything like a shader, really, just standard non-shader masking and blending. (I mean, you can implement them in a shader, but that's besides the point). Nothing standard fixed pipelines haven't been doing for ages. Having said that, it is an excellent use of it - well applied, and the explanation is solid!
Re: Shader-like holographic effects with CSS
#56Does this not work on mobile? I don’t seem to be seeing it on iOS Chrome.
Re: Shader-like holographic effects with CSS
#57Does this not work on mobile? I don’t seem to be seeing it on iOS Chrome.
Re: Shader-like holographic effects with CSS
#58Re: Shader-like holographic effects with CSS
#59Surely one exists as they're a very common tool across Photoshop and now web, but is just swamped by the people repeating the basic instructions.
Feels like an explanation might need to split between various tasks but focus on the fact that you are changing each pixel by different amounts. The confusing thing is that the choice of which pixel to change, and how to change it, is a combination of the source images and the blend mode.
Re: Shader-like holographic effects with CSS
#60Earlier quoted context omitted.
At that point what's the purpose of having a mask image + blending at all?
because you can now overlay onto other RGB rasterized images The SVG is just the spectral map. We're using its native possibilites to pull off some other crazy wild hare of an idea to do things that other image compositing programs do, but in a browser. I'm way way outside a box here, but that's where I prefer to play. This is one of those things where I'm taking an idea that someone developed with a specific idea, b…