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The Bullshit Web (2018)

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51–60 of 112 posts

Re: The Bullshit Web (2018)

#51

Maybe if you paid for your content it would suck less. The problem is no-one wants to pay for content, so they have to pay for it with ads, which means satisfying the true customer, the advertiser. Google tried, for a while, non-cruft ads, but eventually the demand for more sensational advertising is what drives most of this cruft. Another driver, which is something front-end devs can do something about, is to stop s…

> Maybe if you paid for your content it would suck less Haha, maybe, but I really don't think so. People pay for cable and still get ads; people pay for Netflix and still get ads, I still got ads when on Youtube Premium, etc. Even outside of media consumption, there are countless similar examples. Perhaps, if content was paid for in juicy frictionless micropayments, the bullshit web would suck less - for a time. But…

The host of a podcast I enjoy held an AMA recently added an anecdote to your, and my, opinion.

While He readily appreciated the Patreon subscribers & tailored special features for their contributions, he admitted the funds from the subscribers were eclipsed by several(?) factors by the ad revenues.

Re: The Bullshit Web (2018)

#52

It's an old, old argument, but very true. My first Internet-capable computer had a 14.4k modem - that's a theoretical speed of 14,000 kilo bits per second. But on the whole I don't really remember the web being slower or less usable than it is now, and that was before ad blockers were really a thing. And some of the technologies that we have now but not then could theoretically have made sites load even faster; PNG i…

I can echo the sentiment. I would love to start over and save only the good stuff.

With that said, I am wary of my memory of the web of the 90's because everything was so new.

There are games I remember loving and seeing no serious flaws in twenty-five years ago, that I now go back to at original resolutions and original framerates and find completely unplayable. But having no point of comparison, what I was enthralled by at the time wasn't necessarily excellent control or excellent design -- it was being able to move in virtual 3d space at all.

My dad tells a similar story about Atari's Pong in the 1970's. Everyone was so excited by being able to control something on the TV screen that nothing else about the experience really mattered by comparison.

When the web became popular, the prospect of being able to interact with like-minded people anywhere in the world and from all walks of life and in communities of a size and power and with resources otherwise impossible -- it was all so new. And when I remember the time, I remember that. I didn't care about having to log into web sites on every visit. I didn't care about replicating data across devices. I didn't care about unprofessional web pages. I didn't care that everything was under construction, the design was universally bad, and that things often broke. I didn't care that any interaction had to go back to the server. I didn't care that pages were typically pretty static, and exploring meant constantly finding new ones rather than connecting with an author or community.

But if you dropped me back in the 90's now, I would care about all of that stuff.

I'm not defending the bloated and the awful. I often install video games now and think "GIGAbytes? What on earth FOR??" I often work on software now and see chains of chains of chains of dependencies and despair that we have clearly lost our way. Web sites crowded with ad-blocker defeating ads make me wish for the days when they would merely blink at you, rather than waiting 15 seconds and then starting up a video with sound in some random corner of the site. I do feel like if someone made me emperor, I could start over and do it right. I do wish we could all collectively agree to just not suck.

I'm just very skeptical that going back in time is quite as awesome as memory would lead one to expect.

Re: The Bullshit Web (2018)

#53

It's an old, old argument, but very true. My first Internet-capable computer had a 14.4k modem - that's a theoretical speed of 14,000 kilo bits per second. But on the whole I don't really remember the web being slower or less usable than it is now, and that was before ad blockers were really a thing. And some of the technologies that we have now but not then could theoretically have made sites load even faster; PNG i…

I remember the name of one particular jpeg I downloaded. We used to go to the school lab, start the download, put a paper sign on the monitor asking people not to turn it off and come back later for our new jpeg.

(It was atol.jpeg)

Re: The Bullshit Web (2018)

#54

It's an old, old argument, but very true. My first Internet-capable computer had a 14.4k modem - that's a theoretical speed of 14,000 kilo bits per second. But on the whole I don't really remember the web being slower or less usable than it is now, and that was before ad blockers were really a thing. And some of the technologies that we have now but not then could theoretically have made sites load even faster; PNG i…

The web has gotten much faster. I remember waiting around for at least 5 to 10 seconds for pages to load over 14.4K.

Still, modern web sites are incredibly bloated. There was a period in the late 90's where I had an early cable modem connection (3 megabits.) All sites were still built for dialup, so things loaded at lightning speed. In general, I'd say effective speeds have remained constant since the early 2000's since site bloat has kept pace with increasing broadband speeds.

Re: The Bullshit Web (2018)

#57
For me the web, granted with an ad blocker, nowadays feels snappy. Some pages are indeed bloated but ironically these sites are more often than not the types with nothing but regurgitated blog spam. Even with my first broadband connection I remember the web to be a lot slower in the past. Actually sitting and waiting for images to be loaded in line by line for example. I do agree that webpages could go on a diet making our current situation even better I do believe the feeling of a faster web is an false memory out of a nostalgia of a simpler time.

Re: The Bullshit Web (2018)

#58
What a great article.

I wish I had a scalpel I could use to cut away the webcruft that comes from every direction. Setting up a pihole and turning off JS can help, I reckon, but there is still tons of cruft that simply doesn't belong.

Re: The Bullshit Web (2018)

#59

Maybe if you paid for your content it would suck less. The problem is no-one wants to pay for content, so they have to pay for it with ads, which means satisfying the true customer, the advertiser. Google tried, for a while, non-cruft ads, but eventually the demand for more sensational advertising is what drives most of this cruft. Another driver, which is something front-end devs can do something about, is to stop s…

> The problem is no-one wants to pay for content, so they have to pay for it with ads, which means satisfying the true customer, the advertiser.

This is sort of like blaming the victim, eh?

If I visited and paid for CNN for several years, I'm still loading the cruft.

I mean, I at times have paid for Hulu and Netflix, and Hulu added ads to its paid content and Netflix is planning to.

Perhaps blaming the user for the economics of online content is insufficient.

Re: The Bullshit Web (2018)

#60
It doesn't stop there. There's still no good way to validate information on the internet.

The internet, much like the real world, is full of untrue information, bad advice, and outright lies. Things that don't overcome this: Trusted experts, Wikipedia type citations, comment sections. Of those I think comment sections are the closest to being successful because they at least provide an open platform to raise doubt about any info.

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