Earlier quoted context omitted.
Yes, if "untangled" means "no edge crossings", then 3 dimensions is enough for any graph to be untangled. As a proof, you can put the vertices at coordinates (0, 0, 0), (1, 1, 1), (2, 4, 8), (3, 9, 27), ..., (n, n^2, n^3), and then no two edges will cross. A different definition of "untangled" might be that all edges have roughly the same length (which could be formally defined in lots of different ways), in which ca…
Ah indeed. I was meaning 'untangled' in the looser sense of 'can be spread out over 3D space with most/all connected points reasonably close to each other'. Seems like this is a topological property, that the 'neighbourhoods' defined by the connections 'tessellate' in some sense.
New proof shows when structure must emerge in graphs
11–20 of 26 posts
Re: New proof shows when structure must emerge in graphs
#12I thought this was going to be about https://en.wikipedia.org/wiki/Szemer%C3%A9di_regularity_lemm...
Re: New proof shows when structure must emerge in graphs
#13In fact, in our paper we show the log(log(Delta)) bound assuming that G is C4-free, now you can get this (and much more) without assuming structure on G. Fantastic!
Re: New proof shows when structure must emerge in graphs
#14https://www.quantamagazine.org/elegant-six-page-proof-reveal...
Re: New proof shows when structure must emerge in graphs
#15Re: New proof shows when structure must emerge in graphs
#16As an engineer, I know a bit about graph stuff that allows me to solve real life problem. But with this new result, what kind of practical problem can be solved, or helped to solve ?
Re: New proof shows when structure must emerge in graphs
#17It would have been nice to mention a couple.
Re: New proof shows when structure must emerge in graphs
#18> it has a large number of immediate consequences It would have been nice to mention a couple.
This is enough to establish some results like Thomassen's, that is, containing a sub-graph of minimum degree >= \delta and "girth" >= g (where you need the degree of the regular graph to be large enough in terms of \delta and g).
*girth of a graph is the length of the smallest cycle (a triangle is a cycle of length 3).
Re: New proof shows when structure must emerge in graphs
#19Appearance of fixed length cycles in random graphs makes a nice Proof-of-Work puzzle, that takes lots of SRAM to solve efficiently [1], while remaining instantly verifiable. [1] https://github.com/tromp/cuckoo
Does it being memory bound make it have less power consumption than CPU bound tasks?
Asking whether an approach has less power consumption than another approach misses the point: all PoW systems maximize energy expenditure to maintain the security guarantees of the chain.
Neither does this one have ASIC resistance which means that capital-intensive fabs can be set up to produce chips that perform these operations faster than general purpose CPUs. If you can run more attempts per second than the other guy, then you’ll mint more blocks over time as well.
This is a cool algorithm, and my hat’s off to the authors. However, it doesn’t make PoW green or accessible.
Re: New proof shows when structure must emerge in graphs
#20Earlier quoted context omitted.
Yes, if "untangled" means "no edge crossings", then 3 dimensions is enough for any graph to be untangled. As a proof, you can put the vertices at coordinates (0, 0, 0), (1, 1, 1), (2, 4, 8), (3, 9, 27), ..., (n, n^2, n^3), and then no two edges will cross. A different definition of "untangled" might be that all edges have roughly the same length (which could be formally defined in lots of different ways), in which ca…
Ah indeed. I was meaning 'untangled' in the looser sense of 'can be spread out over 3D space with most/all connected points reasonably close to each other'. Seems like this is a topological property, that the 'neighbourhoods' defined by the connections 'tessellate' in some sense.