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Show HN: I built a fun video meeting app with 2D physics and proximity chat

flat.social

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Show HN: I built a fun video meeting app with 2D physics and proximity chat

#1
Hi HN!

https://flat.social is a web video meeting app for organising fun online meetings & social events. Each participant can move around and talk with others in their proximity.

Here is a quick demo if you wanna see it in action: https://youtu.be/Y2yH3twjrx4

I’ve been on it solo for around a year right now. Tech used is Next.js, Typescript, PIXI.js on the front-end and Node, Mediasoup, Socket.io and Matter.js (physics engine) on the backend.

Feel free to jump in into the demo room (https://flat.social/f/Flat.Social-Demo) to say hi, I’ll be hanging out there throughout today.

Would love to hear your thoughts on it!

Show HN: I built a fun video meeting app with 2D physics and proximity chat
flat.social

Re: Show HN: I built a fun video meeting app with 2D physics and proximity chat

#10

How is it different from InSpace? https://inspace.chat/ What’s the future revenue model? How expensive are the servers?

It seems from the website that InSpace is a proximity based chat app too so this aspect might be similar. I don't really see a demo there so hard for me to assess the exact differences!

I'm experimenting with the revenue model right now, would be happy to hear any input on the current pricing I set out.

As per the servers cost - it's directly correlated to the usage. It runs audio, video and physics on the backend so high CPU instances are needed to run it smoothly. It's quite optimised for now though and a couple droplets are enough.

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