Only if you want to be trendchasing rather than letting backwards compatibility take care of itself... I'm a native Win32 developer, have been one for a few decades, and know quite a few others still using MSVC6 because it's fast and enough for what they do. Takes Long file paths: Azure, OpenSearch, and ~90 other open source projects have to document how to enable long file paths on Windows because the default is a ~…
Cross-compiling binaries for Windows is easier than building natively
101–110 of 349 posts
Re: Cross-compiling binaries for Windows is easier than building natively
#102Earlier quoted context omitted.
I agree that Windows could do more to support the developers on other platforms. Symlinks just seem like a petty thing to complain about IMHO. Didn’t realize how common they were though. NTFS does support them, however. Is Git just not supporting them properly?
Well, it feels 'petty' and simple until: 1. You run into it, go "AH, wow, okay, I'll enable Developer Mode" 2. It still doesn't work, you're confused, you Google around a bit more and find out actually you also need to use a Git config option 3. You retry, now the symlinks work, but your compiler fails because "Destination Path Too Long", huh, that's weird 4. You google a bit more, and discover you need to set a regi…
Re: Cross-compiling binaries for Windows is easier than building natively
#103Now try building a "portable" binary that runs on a version of Linux older than yours.
Re: Cross-compiling binaries for Windows is easier than building natively
#104> Are derived community works, like say the D-language, Dart, or Zig bindings to the win32 API which are generated from those files open source - if Microsoft did not release them as such? Certainly. The source for these bindings is the WinMD file, which is MIT licensed. While it is true that its contents are generated wholly from non-FOSS sources, it doesn't impact end users of the metadata. Microsoft owns the origi…
Re: Cross-compiling binaries for Windows is easier than building natively
#105Earlier quoted context omitted.
Not when you are on Macbook. Don't suggest external drives please ;)
True historically, but this has actually been solved on the latest macs. Base spec for the MacBook Pro is 1TB disk.
I believe you mean 256GB.[0] Unless you meant to say 14" or 16" MacBook Pro, in which case the base spec is still only 512GB for either of them, not 1TB.[1][2]
For the prices Apple is charging, I wish they would make 1TB the base spec... but Apple Silicon is so good that the machines sell like hotcakes anyways.
[0]: https://www.apple.com/shop/buy-mac/macbook-pro/13-inch
Re: Cross-compiling binaries for Windows is easier than building natively
#106Earlier quoted context omitted.
True historically, but this has actually been solved on the latest macs. Base spec for the MacBook Pro is 1TB disk.
> Base spec for the MacBook Pro is 1TB disk. I believe you mean 256GB.[0] Unless you meant to say 14" or 16" MacBook Pro, in which case the base spec is still only 512GB for either of them, not 1TB.[1][2] For the prices Apple is charging, I wish they would make 1TB the base spec... but Apple Silicon is so good that the machines sell like hotcakes anyways. [0]: https://www.apple.com/shop/buy-mac/macbook-pro/13-inch [1…
Re: Cross-compiling binaries for Windows is easier than building natively
#107Re: Cross-compiling binaries for Windows is easier than building natively
#108Earlier quoted context omitted.
Yes, "simply". It's a very fun process. Around 100 times more fun than the onerous git config --global core.symlinks true
Anyone who talks nonchalantly about glibc hasn't had their time eaten up by glibc.
Re: Cross-compiling binaries for Windows is easier than building natively
#109Now try building a "portable" binary that runs on a version of Linux older than yours.