i recently found timberborn on gog, an game where you play with post apocalyptic beavers.
Ask HN: Non-violent video games with great stories?
451–452 of 452 posts
Re: Ask HN: Non-violent video games with great stories?
#452Earlier quoted context omitted.
it has nothing to do with saving state and everything to do with the fact the world would be boring if it stayed empty meaning it was a design decision not a technical one
https://zelda.fandom.com/wiki/Blood_Moon > Mechanically, Blood Moons are a way to refresh Breath of the Wild's long-term memory and appear to purge the game's cache. Consequently, data stored within the game's long-term memory is reset, including the presence or lack of Materials and Weapons.
Not sure what your point is. It's still a design decision, not a technical one.