Siberia.
I was going to say this game so I'm glad I'm not the only one.
181–190 of 452 posts
Siberia.
I was going to say this game so I'm glad I'm not the only one.
Geneforge games have combat as a mechanic but there are very often ways of avoiding or running away that allow for almost entirely pacifist completion, and the stories are great.
Inside
Journey
Kentucky Route Zero
Firewatch
Portal and Portal 2 are absolute classics which I cannot recommend highly enough. The story in the second game is fairly detailed, and the way that it tells that story through gameplay is absolutely phenomenal. Life Is Strange is a well-done adventure game. It's not quite *zero* violence in that the story takes some turns, but you're fundamentally a high schooler in a relatively normal setting, I wouldn't expect you…
Limbo and Inside might also fit your definition. They're dark but non violent.
Sackboy, Tearaway and Little big planet do have you defeat some baddies but they're also avoidable for the most part.
Factorio is probably a bit more advanced, but meets your criteria (except for story, maybe). There is a rabbit hole of games like that to go down.
Assassins Creed Origins and Odyssey have “education” modes that are about exploring the world and not murder.
The Mario-plus games (Tennis, Racing, Party) tend to be not violence oriented, are collaborative, but have super hokey stories.
Old school point and click games are definitely up there (Monkey Island, Myst) as people have mentioned.
Ico and Shadow of the Colossus do have violence and battle as central elements, but not in a COD type of way.
A challenge is that most games rely on competition and conflict as core drivers of both the story and the game mechanics. I think something like Tomb Raider could easily minimize conflict while still retaining a lot of really interesting puzzles, game mechanics, and story elements… sometimes playing that game (and uncharted) you feel like a mass murderer with the body counts you rack up. But other games like Metal Gear Solid are designed to allow you to get through them without needing to kill anyone (subdue/knock out though). It’s also hella hard to do that.
Death Stranding is an interesting one to consider as well. There is some violence and extremely dark themes, but aside from the boss battles it’s really minimal on guns and violence.
Ape Escape for PS1 kind-of fits the mold as well - capturing escaped monkeys is a really fun.
Katamari Damacy (spelling?) is really fun as well- you roll up things under your magic rolling ball becomes planet sized.
The Ace Attorney series is also almost entirely narrative and puzzle.
See https://yinindie.com/ for a curated list of mostly peaceful video games. Here are some I have played that I enjoyed: Balsa Model Flight Simulator - https://store.steampowered.com/app/977920/Balsa_Model_Flight... Celeste - https://store.steampowered.com/app/504230/Celeste/ Everything - https://store.steampowered.com/app/582270/Everything/ Hollow Knight - https://store.steampowered.com/app/367520/Hollow_Knight/ Leg…
What Remains of Edith Finch is a waking sim that includes a series of stories, each from the viewpoint of members of a family. It is one of the most memorable games I've ever played.
The Life is Strange series is pretty good as well.
To the moon Psychonauts Full throttle (gritty tone, one scene of bike fighting) Point n click adventures e.g. Monkey island and Indiana jones series There's a lot of nonviolent puzzle games. Like portal, superliminal, antichamber, stanley parable, ect.
If you’re OK with that though the Lucasarts point and click games are really good.