I used to enjoy Thief. Not sure if it is available still.
Though the author declines connections between book and game. Name of the main character is the same as in game ;)
161–170 of 452 posts
I used to enjoy Thief. Not sure if it is available still.
Though the author declines connections between book and game. Name of the main character is the same as in game ;)
It's difficult to make a video game that's engaging without conflict. It's difficult to make conflict compelling without at least aggression. I'd consider sports games to have aggression. Stardew Valley or Mario Tennis don't even reach this lofty bar.
The earlier things in that franchise are like Stardew Valley but they went so far off the rails that the guy made Stardew Valley
First person: - Portal & Portal 2 - Outer Wilds - The Talos Principle - Antichamber (I haven't finished this) - Quern - Undying Thoughts - Myst Remastered - Infinifactory Platformers: - Braid - FEZ I don't even know: - TIS-100 - EXAPUNKS - World of Goo Violent but in a different way: - Inscryption (do not look anything up about this game) - Stone Story RPG - Hollow Knight Pretentious story but extremely fun puzzles (…
I don't think The Witness is pretentious. Pretentious means "attempting to impress by affecting greater importance, talent, culture, etc., than is actually possessed", but The Witness really is as deep and meaningful as it acts like it is if one bothers to be open to all it is saying in all of the ways it is saying it. > except one.... you know which one it is jblow I found several to be un-fun, but yes, that's part…
I think the critiques in this video [0] sum up my main feelings about the game. The puzzles are fantastic. The puzzles are fantastic. The movement, environment, graphics, etc are all fantastic. But, the "story" and "message" of the game can be interpreted in many ways. It is art in the sense that everyone gets something different from it. But it is pretentious because, if everyone gets something completely different from your "experience", you really didn't convey anything. That's what most people (I think) are talking about when they say " is pretentious".
A puzzle-platformer adventure video game based on the traditional Iñupiaq tale, "Kunuuksaayuka". Single and two player swapping between an Iñupiaq girl named Nuna and her Arctic fox companion.
Firewatch
Not particularly fun as a game, but it’s the best narrative in the medium by a large margin.
Just the opening sequence can be so alienating for the casual and female audience, while being almost alone in its accessibility to them
Then there are platformers like Ori and fun games like Overcooked.
If you're looking for games with a creative spark there's always Minecraft and if you want to throw in some problem solving into the mix, checkout Cities Skylines or any of the games in the Tycoon series. These games might be single player but it can be played by a committee if you know what I mean
If you’re looking for a compelling story, I can’t recommend it highly enough.