Armikrog. Claymation point and click adventure with heck of a story and nice riddles.
Ask HN: Non-violent video games with great stories?
141–150 of 452 posts
Re: Ask HN: Non-violent video games with great stories?
#142I tend to not like story, so the following might fall short of the story aspect: * Fez * Overcooked * Animal Crossing * Untitled Goose Game * Baba is You (maybe?) * Snakebird * Stephen's Sausage Roll * The Witness * Rock Band (or it's ilk) * Bernband (haven't played but looks interesting) * Slime Rancher * Mini Metro * Journey I would recommend "Unrailed" but there is a bit of violence with the robbers that come in t…
Re: Ask HN: Non-violent video games with great stories?
#143Life is Strange
Re: Ask HN: Non-violent video games with great stories?
#144Re: Ask HN: Non-violent video games with great stories?
#145Outer Wilds. (Not to be confused with Outer Worlds which came out around the same time.) While the game is non-violent in that you never actively harm anything, your character will die, a lot, in maybe concerning ways (crushed, out of air, crashed, etc). It also has a story with themes that may be over your kids’ heads. Look up reviews to see more.
This game was an amazing experience and I can’t recommend it highly enough.
Re: Ask HN: Non-violent video games with great stories?
#146Earthbound snes. Yes you fight things with frying pans, yoyos, etc but the only violent scene in the whole game is a fly dies in a very dramatic way. All of the fights are turn based without violent animations. The story is great, but don't be afraid to use a guide the first time through.
I would especially playing it on a SNES emulator with both save state and fast forward features. The game is great, but some design elements are really rough. It can be brutally difficult at times and at others cringingly slow. Both emulator features fix that - I wouldn't play it without.
Re: Ask HN: Non-violent video games with great stories?
#147Earlier quoted context omitted.
I don't think The Witness is pretentious. Pretentious means "attempting to impress by affecting greater importance, talent, culture, etc., than is actually possessed", but The Witness really is as deep and meaningful as it acts like it is if one bothers to be open to all it is saying in all of the ways it is saying it. > except one.... you know which one it is jblow I found several to be un-fun, but yes, that's part…
What would suck is a 1hr long puzzle forcing you to listen to a lecture and if you misclick at any point being forced to restart the whole hour Yes, truly that WOULD suck