Cities: Skylines - tell your own story as you build a city.
Farming Simulator - again a “tell your own story” setup, since it has no storyline.
Braid is a platformer with neat mechanics, not sure about deep story, since I never got far in it.
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Cities: Skylines - tell your own story as you build a city.
Farming Simulator - again a “tell your own story” setup, since it has no storyline.
Braid is a platformer with neat mechanics, not sure about deep story, since I never got far in it.
Earthbound snes. Yes you fight things with frying pans, yoyos, etc but the only violent scene in the whole game is a fly dies in a very dramatic way. All of the fights are turn based without violent animations. The story is great, but don't be afraid to use a guide the first time through.
First person: - Portal & Portal 2 - Outer Wilds - The Talos Principle - Antichamber (I haven't finished this) - Quern - Undying Thoughts - Myst Remastered - Infinifactory Platformers: - Braid - FEZ I don't even know: - TIS-100 - EXAPUNKS - World of Goo Violent but in a different way: - Inscryption (do not look anything up about this game) - Stone Story RPG - Hollow Knight Pretentious story but extremely fun puzzles (…
> except one.... you know which one it is jblow
I found several to be un-fun, but yes, that's part of how Jon explores the conceptual space of a puzzle. If he didn't include those puzzles then he feels the exploration would be incomplete. The player would be left wondering "What if..." and I think these puzzles are sort of Jon's way of saying "That would suck. Trust me, I checked.".
1. Chuchel (point&click about a funny creature in pursuit of a cherry)
2. Donut County (drop things into a hole that gets bigger)
3. The Henry Stickmin Collection (classic multiple choice 2D animated Flash game extended, funny)
4. Superliminal (very imaginative space distortion puzzle, adult help needed)
Duke Nukem 3D, superb story.
Definitely a classic!
Undertale and Celeste. Shocked undertale was left out.
Probably because Undertale is not really non-violent. Even a perfect-pacifist playthrough requires the use of violence.
The Stanley Parable (2013) is quite popular, and recently got updated and expanded as The Stanley Parable: Ultra Deluxe .
Spiritfarer. You play a character ferrying spirits around the afterlife, building up your boat and crafting items to meet their needs, until they’re finally ready to move on. There’s no violence, and the dialog is beautiful and sad. I highly recommend it.
My favorites from the past decade: Soma, a science fiction horror game around the idea of transplanted consciousness. It's a common sci-fi theme but Soma handles it much better than most and adds a very interesting setting. What Remains of Edith Finch, not scary, it's a "walking sim" that explores a family's surreal curse over generations. It's actually really touching. Disco Elysium, a detective RPG in an interestin…