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Ask HN: Favourite open source game?

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Re: Ask HN: Favourite open source game?

#341
post #285
post #120

https://stuntrally.tuxfamily.org/ A car race simulator in mildly offroad tracks (think WRC). I spent a decent amount of time glued to the screen with it; the game is especially stunning with regards to its visuals, a rare quality in the world of open-source games. Notes to the beginners: don't be afraid to dial down its quality settings if your machine is struggling, the defaults seem to require crazy beefy hardware;…

great visuals is what i enjoy most about racing games, which is why many games with artificial tracks feel boring. i'll have to check this out

wow, this has to be the best racing game i have been playing yet.

it was a bit tricky to get it to run on fedora. i used the generic binary from sourceforge since there is no fedora package.

it kept crashing with missing symbols in libraries. it took some searching before i realized that this was because the game included libraries to replace system libraries, but the games libraries were loaded through a system library and were to old and didn't have all of the symbols that the system library was referencing

once i removed the libraries from the game directory (StuntRally-2.6-linux64/lib/64/) that had an identically named library in the system directory (/lib64) and i replaced libSDL2-2.0.so.1 with a symlink to /lib64/libSDL2.so then the game started to work.

i just played through the tutorial and a few other tracks before it crashed again. i'll probably have to try to replace a few more libraries, maybe even all of those that have an equivalent standard fedora version. but so far this is looking good.

Re: Ask HN: Favourite open source game?

#342
post #19

id Software open sourcing the Doom* and Quake 1..3 engines was very generous and all engines have since seen improvements through public contributions. Unfortunately game data is proprietary, however there are many open games using these engines. FreeDoom, Nexiuz, Xonotic, Warsow, Urban Terror, World of Padman, Tremulous, OpenArena are popular examples of wholly free games based on id's engines, though some of them m…

In the same vein, there is the Freespace source code project (https://www.hard-light.net/about/freespace) which is the continuation of Descent: FreeSpace 2 after Volition opened their source code in 2002. The original game data is not open, but there's been a lot of community effort into creating new content and updating the original content, to the point where there's even been community translations of the original voice acting.

I thought about including it as a suggestion, but the modding community doesn't seem to care about licensing. The code is all properly licensed (Apache/MIT), but FAFAICT none of the content mods come with a license file, which means it's all free as in beer, not free as in speech.

Re: Ask HN: Favourite open source game?

#343

Haven't seen these two so thought I'd add them to the list. Minetest is a block building game engine (like minecraft) built around the idea mods add all content. There are a bunch of games built for it, and last I checked a active modding community. https://www.minetest.net/ The other is AlephOne, a engine to play all the Marathon games (story FPS, pre-halo bungie made games) along with a bunch more community created…

Minetest is kinda crap, honestly. Unless it has radically changed since I played it, the game feel is just lightyears behind.

It has lots of mods and customization hooks, way more than Minecraft, and if that works for you that's great. But for a lot of people the experience just can't compare.

Re: Ask HN: Favourite open source game?

#345
post #153

Netrek https://www.netrek.org/ The first real-time graphical team game on the internet! It requires both fast reflexes and strategy and there were international leagues as early as the 1990s. These days there aren't many players, however.

Ha, wow, forgot about this one. I played on a CMU server, which I was local to. The saying then was GPA - Rank (0-4) = 0.

Office mate even hacked on netrek to enable a soccer like experience.

Team play, fast respawn, and the game mechanics lead to some epic games. Having more planets meant more armies, but the last planet stands where everyone the defenders respawn where they are needed made for some amazing come backs.

Saw a few players that were amazing with the star bases, allowing remote repair, using tractor beams and repulsors, and helping the team be more coordinated.

Fun stuff, on the surface kind of like xpilot, but much more strategy and team work.

Re: Ask HN: Favourite open source game?

#346

Shameless self promotion: Reverse RPG https://r-rpg.com/ I wanted a game like wordle, which I can play in like 5 to 10 minutes, but I don't really like word-puzzles. But everything else about wordle is great: no barriers, easy to pick up, replayable. So I made rrpg and intend to add content to it. I haven't really thought about licensing, but I guess I will open-source it, if people like it. Right now it's just js in…

Wow, thanks everyone! I am a bit overwhelmed :)

Re: Ask HN: Favourite open source game?

#347
post #241

Shameless self promotion: Reverse RPG https://r-rpg.com/ I wanted a game like wordle, which I can play in like 5 to 10 minutes, but I don't really like word-puzzles. But everything else about wordle is great: no barriers, easy to pick up, replayable. So I made rrpg and intend to add content to it. I haven't really thought about licensing, but I guess I will open-source it, if people like it. Right now it's just js in…

Played it for a few minutes and found it pretty fun! I’ll return later to finish my run, but wanted to point out the opening quote character is wrong (it’s the same as the closing quote): it shows up as ”some dialog” instead of “some dialog”. Also, I’m on a phone and occasionally one of the options is highlighted. At first I thought it might mean something, but on closer inspection it may be a selection bug. Both are…

Thank you for taking the time to give me feedback! Indeed the quotes are wrong and I noticed the focus(?) bug as well on the phone. I think there are also some CSS-related bugs in safari, that I still need to fix.

Re: Ask HN: Favourite open source game?

#348

Shameless self promotion: Reverse RPG https://r-rpg.com/ I wanted a game like wordle, which I can play in like 5 to 10 minutes, but I don't really like word-puzzles. But everything else about wordle is great: no barriers, easy to pick up, replayable. So I made rrpg and intend to add content to it. I haven't really thought about licensing, but I guess I will open-source it, if people like it. Right now it's just js in…

Real fun! Very clever idea and well written, engaging story. And the bits of humor are nice.

Thank you! I feel super cheesy most of the time, writing those.

Re: Ask HN: Favourite open source game?

#349

Space Station 14 [0], which is the remake and spiritual successor to Space Station 13, mentioned elsewhere in the thread. SS13 is a wonderful game, but it's so old and its codebase is so messy that people have been trying to remake it for years. Attempts had mostly gone nowhere until all of a sudden SS14 took off with a few dozen OSS developers. Now they're making fantastic progress (see [1]) and have a game that isn…

I agree on every point expect that it's "on-par" with SS13. SS13 has a lot of content; it's one of the most feature-rich games that I know of, up there with Dwarf Fortress. In terms of porting content, SS14 is still several years off from being completely finished.

Re: Ask HN: Favourite open source game?

#350
Nobody's mentioning old commercial games that were later released by their publishers as open source. One example is the classic combat flight sim "Rowan's Battle of Britain", initially released in the year 2000. You can find it packaged to run under linux/wine, along with other free games, here:

https://github.com/sim-museum/esports-for-engineers

the source code is here: https://github.com/gondur/BOB_Src

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