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Ask HN: Favourite open source game?

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Re: Ask HN: Favourite open source game?

#331
post #265

Earlier quoted context omitted.

Time controls are not that unique - you can have it even in Dawn of War 1 ! And even less unique in low budget / open source RTSes ? Special mention to Achron with literal time travel as a game mechanic !

Heh, I believe I played Achron (chess like) on a C64, don't recall the time travel aspect. I never played Dawn of War 1. In any case I enjoy being able to control time from 1.5x faster than normal, all the way down to literally zero (paused) if you want. One annoying thing (even if it's an intentional part of the game), when a unit dies, it doesn't tell you which unit. Most importantly if you are trying to level up y…

No, this Achron (2011) Tutorial - Time Travel :

https://www.youtube.com/watch?v=rGmMenc1jCY

Re: Ask HN: Favourite open source game?

#332
post #265

Earlier quoted context omitted.

Heh, I believe I played Achron (chess like) on a C64, don't recall the time travel aspect. I never played Dawn of War 1. In any case I enjoy being able to control time from 1.5x faster than normal, all the way down to literally zero (paused) if you want. One annoying thing (even if it's an intentional part of the game), when a unit dies, it doesn't tell you which unit. Most importantly if you are trying to level up y…

No, you played ARCHON on a C64, as did I. The first time I ever played a new video game straight through to the next day. :) https://en.wikipedia.org/wiki/Archon:_The_Light_and_the_Dark

Ha, amusing that moving the r two spaces is another game. Thanks for the correction.

Re: Ask HN: Favourite open source game?

#333
Red Eclipse, Fast-paced arena shooter. Shame there's almost nobody on the servers usually. https://www.redeclipse.net/

Teeworlds, Fast-paced 2D shooter that has had an undying community for ages. https://teeworlds.com/

Stepmania, DDR-like rhythm game. You know the drill. Also consider the Etterna fork if you're a keyboard fanatic. https://www.stepmania.com/

Shattered Pixel Dungeon (Android), a very good roguelike to fill the void when you only have a phone nearby. http://shatteredpixel.com/

NXengine (or nxengine-evo), an open source engine that can be used to play cave story. Apart from some minor bugs a really good way to experience the game. https://nxengine.sourceforge.io/ https://github.com/nxengine/nxengine-evo

All of these are games I've put countless of hours into. There's a bunch of other good games, SuperTux, Pingus, Tux Racer, Neverball/neverputt, Armagetron Advanced, Minetest, 0ad, some of the KDE games, and more that I've played and liked but haven't lost nearly as much time with.

Re: Ask HN: Favourite open source game?

#334
post #279

Haven't seen these two so thought I'd add them to the list. Minetest is a block building game engine (like minecraft) built around the idea mods add all content. There are a bunch of games built for it, and last I checked a active modding community. https://www.minetest.net/ The other is AlephOne, a engine to play all the Marathon games (story FPS, pre-halo bungie made games) along with a bunch more community created…

Is there any well-documented configuration of Minetest that provides as much fun as Minecraft?

I think what you are looking for is the MineClone2 game for MineTest. It is basically a recreation of the Minecraft mobs, items, realms, etc in MineTest. I have played it a lot and it is great if you are looking for the MC experience!

https://content.minetest.net/packages/Wuzzy/mineclone2/

Re: Ask HN: Favourite open source game?

#335
post #264

>Scorched 3D is a free and open source artillery game modeled after the MS-DOS game Scorched Earth. https://en.wikipedia.org/wiki/Scorched_3D https://sourceforge.net/projects/scorched3d/

I really enjoy Scorched3D, happy to say I've been playing it for over a decade now :-)

Re: Ask HN: Favourite open source game?

#336

0ad is my favorite with my son. We can play as a team against the AI. It is a blast. I wish online was a better experience - right now, you sit around being shunned unless you have a high rating (you also can't get a rating since the highly rated players just game the settings and map).

Hmm, I heard this often about long-ran games that don't have much of a player turnaround...

You might be interested by another open-source RTS : Zero-K/Spring, where moderators take care to nurture a good experience for everyone, for instance :

http://zero-k.info/Battles/Detail/1377877

Re: Ask HN: Favourite open source game?

#337
post #142

Earlier quoted context omitted.

Ryzom leveldesign and sound assets are not open source.

thanks, i didn't remember that detail, but there are other FOSS games with similar, or even worse caveats (graphics not free for example), and i think they are still worth considering. with the whole engine and other code accessible as FOSS we can fix bugs and improve the game. and we can run our own servers and create our own stories. only the lack of sounds is a pity. that would be some work to recreate. i don't kn…

There is an effort underway for sounds.

Re: Ask HN: Favourite open source game?

#338

Earlier quoted context omitted.

Yes all the time, my go to topic for learning new techs is usually hexes (I don't know why I'm obsessed with HexMaps...). Anyway when I dabbled with F# I did exactly this, browserize it with Fable( https://fable.io/ ). Usually I loose interest after a while so I implemented HexGrids + some strategy/tactical stuff on various techstacks, but never finished anything. It's ok its more about learning the stack than actual…

I also love hexes. Have you seen this guy's blog before? It's a treasure: https://www.redblobgames.com/grids/hexagons/

Thanks a lot for this !

Another, way more generalist source for tilings :

http://www.roguetemple.com/z/hyper/geoms.php

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