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Show HN: A friend and I spent 6 years making a simulation game, finally released

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211–220 of 289 posts

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#212
I am in love with this game. As a hardcore Factorio user, I see this as a refreshing change in my addiction.

Also I am an amateur game dev and I plan to have some sort of MVP by Q2 2023, at least something that shows the key aspects of the game.

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#214
post #112

Earlier quoted context omitted.

And Apple is no longer the cool company it used to be. Their decline in hardware and software quality was what made me stopped buying Macs after being a fan for the longest time.

I didn’t say Apple was cool. I said Mac users were. In fact, I’d posit anyone using a Unix based operating system is inherently cool.

Mac users are the preppies of CS. They all think they're cool but come across as snobs living in a walled garden.

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#217

Earlier quoted context omitted.

Thanks and sorry for no Mac support. The hard truth is that Mac users represents less than 1% of our potential user base and it is hard to justify the time to support Mac. We are planning to revisit this decision soon and see how much effort would it be.

Yes, but we are the cool 1%.

This is exactly the kind of thinking that keeps mac-only or mac-first businesses from becoming successful more frequently.

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#218
Although I'm really impressed by your work (I know what it is to spend so many years on a "side" project), I can't help but feel that in this day and age of global climate/environmental crisis, making the apology of "10000 tons of diplomacy", "resource consumption" and overall expansion at any price is a bit, well, unfortunate. I think nowadays indie games are strong enough to carry a message....

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#219
post #218

Although I'm really impressed by your work (I know what it is to spend so many years on a "side" project), I can't help but feel that in this day and age of global climate/environmental crisis, making the apology of "10000 tons of diplomacy", "resource consumption" and overall expansion at any price is a bit, well, unfortunate. I think nowadays indie games are strong enough to carry a message....

This sounds to me a bit like saying it's unfortunate that shooter games are violent, or some forms of music satanistic.

Don't get me wrong -- I'm all about sustainability -- not in make-believe worlds but in real life.

I like exploring the awesome power of mechanisation at grand scales in a safe way, inside make-believe worlds. It's a way to learn about it without wrecking this one.

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#220
Hey! I have a bug report, related to downloading via Steam. I just purchased the game, but it won't finish downloading. It says "Missing downloaded files". I have retried multiple times. My drives are not full.

Here's a screenshot: https://thatsne.at/file/buipxq.png

The game looks great by the way. Really good promotional material! My friends and I can't wait to try it.

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