OpenTTD is probably my favourite, but let me put a classic that I really enjoyed into the mix: XBattle [1]. Real-time strategy with an emphasis on area of control and supply line “flow”. All while “abusing” X11 to get multi-player support. It gave me many hours of joy at the Solaris boxes we had at university in the mid 00s. My only concern would be whether it counts as open source with its home-made license [2]. [1]…
Does OpenTTD have fully open source content by now?
Ask HN: Favourite open source game?
51–60 of 381 posts
Re: Ask HN: Favourite open source game?
#52Eventually someone reimplemented it faithfully! I love FOSS!
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OpenMW is my current vice, but obviously content is not open source.
Re: Ask HN: Favourite open source game?
#53Total Annihilation-like: [Beyond All Reason]( https://www.beyondallreason.info/ ). There are also a few others (or supreme commander-likes) run on the [springrts engine]( https://springrts.com/ ) including zero-k.
Re: Ask HN: Favourite open source game?
#54Re: Ask HN: Favourite open source game?
#55Re: Ask HN: Favourite open source game?
#56I'm not sure it qualifies, as it was open sourced posthumously, but Warzone 2100 https://wz2100.net/ - was so original I've never played any other game with similar mechanics.
Huh, if it was designed with a PlayStation controller in mind it might actually control nicely on a Steam Deack. And it has Linux support!
Re: Ask HN: Favourite open source game?
#57Re: Ask HN: Favourite open source game?
#58The Ur‐Quan Masters, better known as Star Control 2. http://sc2.sourceforge.net/ According to Wikipedia: > Released to critical acclaim, Star Control II is widely viewed today as one of the greatest PC games ever made, and has appeared on numerous publications lists of the greatest video games of all time. It was open sourced in 2002, and is available in most package repos (as “uqm”).
They even updated the Super-Melee mode to be playable over the Internet.