Damn. That makes wordle look impossible to not win at. Do you think you can be sued? Is this fair use?
Show HN: Can you lose at Wordle if you tried?
231–240 of 245 posts
Re: Show HN: Can you lose at Wordle if you tried?
#232It would be nice if there was a Give Up button. I got down to 30 possible words but could not for the life of me think of what they could be. I was craving that “Ohhhhh!!!!!” feeling when you see what the remaining possible words are.
Glad I'm not the only one. Got down to 20 possible words, but could not think of any that were valid choices given the letter/position constraints I had gotten to.
Re: Show HN: Can you lose at Wordle if you tried?
#233Earlier quoted context omitted.
One of the reasons I suspect that Wordle is popular is that it's "calibrated" (word length, number of guesses, don't have to play on hard mode) to almost always be winnable if you have some semblance of a decent English vocabulary and some sense for letter combinations.
> One of the reasons I suspect that Wordle is popular is that it's "calibrated" (word length, number of guesses, don't have to play on hard mode) to almost always be winnable if you have some semblance of a decent English vocabulary and some sense for letter combinations. Seems like the perfect popular game: be easy enough for most everyone to get, but just hard enough to give a feeling of mastery. I had a similar fe…
If you keep in mind that it is not, indeed, a real guitar, the sense of accomplishment doesn't have to be false. When I full combo a fairly difficult song, especially if it's one that I've gotten close but not quite got, it really feels like an accomplishment. Also, I'm active on the modding side of things for GH1/2/80s/RB, and that is where my true sense of accomplishment has rested. I've been involved with the mod projects Guitar Hero II Deluxe, Rock Band 2 Deluxe, and Rock Band 3 Deluxe, all of which have been wildly successful within the GH community.
Re: Show HN: Can you lose at Wordle if you tried?
#234Hey dontwordle! My team and I build fun instant games. Many of them are actually word games. We saw your post and found your thoughts very interesting! We would love to chat and explore how we could maybe work on new games together! Lmk what's the best way to connect:)
Re: Show HN: Can you lose at Wordle if you tried?
#235Hey dontwordle! My team and I build fun instant games. Many of them are actually word games. We saw your post and found your thoughts very interesting! We would love to chat and explore how we could maybe work on new games together! Lmk what's the best way to connect:)
You might want to put your contact details in your profile
Re: Show HN: Can you lose at Wordle if you tried?
#236Does it work on mobile without physical keyboard?
Re: Show HN: Can you lose at Wordle if you tried?
#237Re: Show HN: Can you lose at Wordle if you tried?
#238Re: Show HN: Can you lose at Wordle if you tried?
#239Hello! I am the creator of Don’t Wordle. Really excited to see this took off today. I thought I would share some background about the game, some of the iterations I went through, and some of the future features I would like to add. Background: Like many others, I have been playing Wordle daily. Recently, my Wordle win streak hit 99. I was admittedly very careful with my guesses on Day 100, not wanting to ruin my stre…
For #4, this is actually frustratingly difficult, but if your constraints are not adding to the complexity, your best bet is to not, and just set your cookies to the domain. But if you like, one approach that would work: - Cert with SAN - CNAME's on the CF distribution - S3 Bucket And the sneaky bit: Use a cloudfront lambda to redirect "wrong" Hosts - comes with a cost, but it's super marginal. Otherwise, your best a…
I have also spent _too much time_ trying to get this to work. Gave up and used nginx instead.
Re: Show HN: Can you lose at Wordle if you tried?
#240Earlier quoted context omitted.
Um.. elden ring?
Literally spent 50 hours mucking around exploring everything I could before realizing that you have to fight Margit to progress the story. I honestly thought it was a game like Shadow of the Colossus where you freely explore and just fight bosses. Fun game but some very terrible UX decisions that seem spiteful at times.