I wonder how do people come to a decision that it's a good idea to start their own text editor when vim and emacs exist. For this one my guess is the author is a c/c++ developer and wanted to have their editor cusomizable in their desired language. Would that be enough? It's also not a common thing for projects like that not to start as FOSS.
4coder editor is now fully open source
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Re: 4coder editor is now fully open source
#22Re: 4coder editor is now fully open source
#23Re: 4coder editor is now fully open source
#24I remember an Aussie game developer on YouTube uses this editor. I hadn't heard of it before, but it seemed interesting. I eventually settled on learning Emacs instead, because 4coder was closed-source at the time. No regrets. Now I'm probably with Emacs for life. Too unique. Too powerful. Too customizable. Side note: it's funny how formerly closed-source projects always open up to have tons of spaghetti code and bad…
Regarding your side note, they're at least transparent about that. :) > I DO NOT recommend learning from this codebase, especially not with an uncritical eye. It may be a useful reference for certain algorithms and architectural ideas, and it certainly contains some cautionary tails. But if you are a beginner, I encourage you to aim for more than emulating the style and structure of this codebase.
The editor seems cool regardless.
Re: 4coder editor is now fully open source
#25How well does 4coder support users who like using the mouse?
Re: 4coder editor is now fully open source
#26I remember an Aussie game developer on YouTube uses this editor. I hadn't heard of it before, but it seemed interesting. I eventually settled on learning Emacs instead, because 4coder was closed-source at the time. No regrets. Now I'm probably with Emacs for life. Too unique. Too powerful. Too customizable. Side note: it's funny how formerly closed-source projects always open up to have tons of spaghetti code and bad…
> Side note: it's funny how formerly closed-source projects always open up to have tons of spaghetti code and bad design planning. I was curious after you said this, so I took a look at the 4coder source. It looks like very straightforward code. The files are clearly marked so you know exactly what they do, the APIs look simple and reasonable, and they have clearly marked folders containing all platform specific code…
To your second point: I think it's a matter of size for a project becoming spaghettified. ffmpeg is mature and massive, so it's no surprise it's jumbled at this point. For a project of 4coder's scale, I'd wager that being open source sooner would've benefitted its design.
But, it's in the past. I'm just glad the dev left the code in the community's hands before dropping it. A lot of devs don't even do that, and the project becomes history.
Re: 4coder editor is now fully open source
#27Earlier quoted context omitted.
I love people who think everything has to be aimed for their consumption. Some things are aimed at a group of people, and written with that in mind. Someone closing a project/stopping maintenance of something, usually write directly to the group of users of the software. To expect everything to contain information about everything someone could not know, means everything would have to be extremely verbose. We have se…
I understand your perspective, but I disagree in this particular case. "Show HN" is obviously aimed at our consumption.
Re: 4coder editor is now fully open source
#28Earlier quoted context omitted.
I love people who think everything has to be aimed for their consumption. Some things are aimed at a group of people, and written with that in mind. Someone closing a project/stopping maintenance of something, usually write directly to the group of users of the software. To expect everything to contain information about everything someone could not know, means everything would have to be extremely verbose. We have se…
I understand your perspective, but I disagree in this particular case. "Show HN" is obviously aimed at our consumption.
Edit: grammar
Re: 4coder editor is now fully open source
#29Re: 4coder editor is now fully open source
#30I wonder how do people come to a decision that it's a good idea to start their own text editor when vim and emacs exist. For this one my guess is the author is a c/c++ developer and wanted to have their editor cusomizable in their desired language. Would that be enough? It's also not a common thing for projects like that not to start as FOSS.