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Ask HN: What video games do you play during the day?

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Re: Ask HN: What video games do you play during the day?

#62

Quick minute or two: Wordle (Or a copy of it, that I can play more than one game a day) On-Going in the background: Old School Runescape - I have 3 monitors, so I keep it on half of one while I work. There are many activities that are a "grind" and are pretty AFK, so it's just a click every few minutes or so.

AFK is out the door on Runscape. The game logs you out if it doesn't take mouse or keyboard movement after a period of time.

Re: Ask HN: What video games do you play during the day?

#69
post #39

https://play-cs.com/en/servers Been quite surprised to find fully functional CS 1.6 in a browser, but that's it. Heard that the latency is worse compared to the game client, haven't checked that myself because I don't want to bother buying or pirating the original version. Main use case: playing at work when you can't install random binaries but can visit websites (this use case isn't mine but I've been asking player…

Also see Quake 3 JS! http://www.quakejs.com/

I found no flaws. Just as fun as the original. And as a mac user, being able to play this after all those chip transitions is a blessing.

Re: Ask HN: What video games do you play during the day?

#70
post #59
post #39

https://play-cs.com/en/servers Been quite surprised to find fully functional CS 1.6 in a browser, but that's it. Heard that the latency is worse compared to the game client, haven't checked that myself because I don't want to bother buying or pirating the original version. Main use case: playing at work when you can't install random binaries but can visit websites (this use case isn't mine but I've been asking player…

What is the technology behind this? Did they just port over the game using pure JS?

https://github.com/FWGS/xash3d-fwgs

https://github.com/FWGS/cs16-client (but this is closed source now, I don't know exactly how they use it, maybe there is some different fork of `cs16-client`)

These two are what their own references point to when you load the game.

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