Wouldn't indie developers rather focus on gameplay and leave the sound effects to the experts at Apple?
Ask HN: Why doesn't iOS come with game sound effects and usage guidelines?
1–4 of 4 posts
Re: Ask HN: Why doesn't iOS come with game sound effects and usage guidelines?
#2So they can own part of your game? Just hire a sound engineer.
Re: Ask HN: Why doesn't iOS come with game sound effects and usage guidelines?
#3So they can own part of your game? Just hire a sound engineer.
Apple already provides all sorts of UI widgets that you can use without owning a part of your app/game.
Re: Ask HN: Why doesn't iOS come with game sound effects and usage guidelines?
#4Because then all the games would sound similar.