Earlier quoted context omitted.
I'm currently working fulltime on AI-powered design suite Accomplice ( https://accomplice.ai ) and if you ask me on a good day I would tell you I do think there's already huge commercial potential. On a bad day, though ;) My current approach is a "model marketplace" ( https://accomplice.ai/models ) where the most popular open source text-to-image models (VQGAN+CLIP, Disco Diffusion, DALL-E Mega coming soon…), sit alo…
Why would people do this when aspiring artists are practically giving their real photos and paintings for free on places like deviant art? Why further commoditize something that's already been commoditize to practically free?
i.e. The ability to easily take your logo and stylize it: https://accomplice.ai/@adam/iterations/2bcc90ad-3237-486a-8d...
Create a photorealistic avatar whenever you need it: https://accomplice.ai/@adam/iterations/988b7d54-dc39-43b1-b5...
Easily remove the background of a photo: https://accomplice.ai/models/97746c4b-c6f0-49cb-ae1b-859716b...
Upscale a photo: https://accomplice.ai/models/bd4619ee-8202-4cf0-a04e-291820f...
Etc etc. AI can make all this stuff easier. And you have a sense of ownership over what you create. All in one place where you can collaborate on all of it with your team. I feel like that's valuable. It's certainly a tool I've always wanted.
But, also, as a bit of an aside – if the Googles and OpenAIs of the world are just going to bite every artist's style anyway with a mostly black box service and training set… it feels like the option for an artist to train/finetune their own model, promote it and possibly make money off of that is worth trying.