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Original Pong did not have any code or even a microprocessor

falstad.com

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Re: Original Pong did not have any code or even a microprocessor

#2
So I've been learning a bit of puredata recently and thought to myself when I saw the article "I wonder if someone has made a pong patch for pd?". So I googled it and found this[1]. It's interesting because in some ways the idiom for pd is like working with pure electronic circuitry.

[1]https://forum.pdpatchrepo.info/topic/330/pd-pong

Re: Original Pong did not have any code or even a microprocessor

#4
https://en.wikipedia.org/wiki/Pong states "TTL logic" with later IC versions for consumer mass production, whereas the subcircuits in this demonstration state "analog". Well, I guess everything's analog if you look at it that way. Certainly logic ICs are a long way from pure analog. The interface is https://lushprojects.com/circuitjs/

Re: Original Pong did not have any code or even a microprocessor

#6
There used to be a circuit simulator for most discrete logic arcade games of the 70s: DICE.

http://adamulation.blogspot.com

Unfortunately it hasn't been maintained for a while, which is a shame because I don't think any other program does this. MAME/MESS only simulates machines with CPUs.

Re: Original Pong did not have any code or even a microprocessor

#10

https://en.wikipedia.org/wiki/Pong states "TTL logic" with later IC versions for consumer mass production, whereas the subcircuits in this demonstration state "analog". Well, I guess everything's analog if you look at it that way. Certainly logic ICs are a long way from pure analog. The interface is https://lushprojects.com/circuitjs/

Huh? TFA states "It was a circuit, implemented mostly using digital logic chips, with a few timers and other analog components." and provides schematics from which all the components can be identified as digital (74xx) or analog.
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