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The benefits of “low tech” user interfaces

uxdesign.cc

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Re: The benefits of “low tech” user interfaces

#231
post #5

Modern cars seem to be moving towards all controls on a touch screen somewhere. I suppose this allows for more frequent updates, but in my experience it just leads to more bugs and more painful factory updates. Not to mention using a touchscreen to adjust the temperature while driving is incredibly dangerous compared to a dial you can feel for without taking your eyes off the road.

My toyota Corolla has a touch screen for interacting with audio. It has the following delightful features: - latency - it has a boot procedure when you turn the car on. While this happens, the controls have quite substantial latency. However the first thing that happens is it begins playing audio. - there is a knob for adjusting volume, but it's still part of the same system as the rest of it. There is still substant…

The wild variability in boot times for the entertainment center is what gets me. Sometimes, my bluetooth will start playing immediately, other times the car company's logo will grace the screen for a good 30 seconds before I can interact with it at all. There doesn't seem to be any relation to frequency of starting it up, time since the last drive, etc.

Re: The benefits of “low tech” user interfaces

#232
I just started getting into embedded programming (Arduinos and Pi's) and one of the most exciting things is the possibility to make physical thing with custom buttons, toggles, and LEDs to do a thing. E.g. I prototyped a metronome (for practicing music) with an animated LED light bar (out of PVC pipe!) and pushbuttons to program it. Thing can be huge and robust, like throw-against-the-wall robust. And I like that there are only so many buttons and they don't move!

Re: The benefits of “low tech” user interfaces

#233
post #190

My favorite example: Microwave controls. One dial for power and one dial for time is all you really need and much better than numpad controls.

I have an LG microwave with a simple touch strip on the front for setting the time and it’s actually amazing. all the more complicated never used features are hidden behind the door and not seen until opened. The touch strip is ribbed and clever enough to start jumping ahead by whole minutes or more as you scroll.

Re: The benefits of “low tech” user interfaces

#234

Humane Interface by J. Raskin had some interesting points about how to make low tech interfaces. You need essentially eliminate "modes" - like the clock/set time/radio mode buttons on your alarm clock. I'm not saying he's right - but he's worth reading.

While great in the hands of a competent designer, the "low-tech" interface gets a bad rap because it easily becomes a maze of inscrutable modes and dual- or triple-use buttons in the hands of a careless designer.

Re: The benefits of “low tech” user interfaces

#235

I use to have a 2006 Saab. I LOVED how it had mechanical buttons for everything on the dash. http://images.gtcarlot.com/pictures/48277419.jpg It's no surprise given that Saab has a history in aerospace. I totally get why car manufacturers are moving to essentially a big iPad as a replacement for the overall dash (it's like when the iPhone came out and people loved their Blackberry keyboards), but from a function vs f…

I still daily drive a Classic 900 (1987) and not only is everything a real button or knob, but it's all controlled by vacuum, not electronics. It's fun to hear the hisses when you change the vent settings.

Re: vent

I still think the HVAC vent knob on my Saab was the most innovate knob I've ever seen and nothing compares today.

It allowed you to redirect the air in a fluid full 360 degree (semi-circular) position seamlessly. All other cars it's 2 separate horizontal and vertical controls.

Re: The benefits of “low tech” user interfaces

#236
post #205

Earlier quoted context omitted.

Nit: oil formed way before dinosaurs from simple marine organisms.

How come we find it underground then?

Is this a sincere question? If so: "underground" was "above ground" (or sea floor in this case) at the time. Additional layers formed and became the new "ground". Tectonic shifts moved places up or down (or on top of eachother), canals were formed or drained, water evaporated or froze, and so on.

What I think is a lot more weird is that archaeology works: i.e. you can dig in old European cities and find the remains of older cities underneath. The short answer is that stuff like dust, decaying plant matter, erosion from nearby mountains and debris from the buildings themselves can effectively create this new layer on top, but it still feels counter-intuitive because we're not used to thinking in these timeframes: https://www.straightdope.com/21341986/how-come-archaeologica...

Re: The benefits of “low tech” user interfaces

#237
post #141

The most important lesson I learned in engineering school: define the problem then look for a solution. Most people have a solution in mind before they even look at the problem, and that solution is usually "build an app", or "slap a screen on it". With bureaucracy, it's "put the form on the internet". There are a few low tech devices I much prefer: - A kitchen timer vs. my phone. I don't need to unlock the phone and…

> My microwave has one knob for time, and one knob for intensity. I don't think a knob is the optimal interface for time. In microwaves you need to input both low values of ~10s and very high values of ~600s with good precision on both cases. Sure, a logarithmic knob will give you that, but I don't think it's what you would expect. For power it's good. It's even a much better interface for the power level than the us…

I'm just curious what you cook in a microwave for 10 minutes.

Re: The benefits of “low tech” user interfaces

#238
post #205

Earlier quoted context omitted.

Nit: oil formed way before dinosaurs from simple marine organisms.

How come we find it underground then?

Geography and sea levels have changed over the course of Earth's history. Perhaps you've heard of things like Pangaea, or found fossils while digging in the dirt as a child? Many areas now inhabited were below oceans at points in the past billions of years.

Re: The benefits of “low tech” user interfaces

#239

Earlier quoted context omitted.

>Not to mention using a touchscreen to adjust the temperature while driving is incredibly dangerous compared to a dial you can feel for without taking your eyes off the road. I understand this concern and opinion. I just wish that people who had this opinion realized that their car has a very modern voice interface that can reliably understand commands for temperature changes. I know, I know, it's not the buttons you…

As someone who has a physical condition that makes speaking sometimes very unpleasant, the last thing I want in my car is a voice-only interface. Also, cue the skit about the thick scottish-accented guy trying to activate a voice-activated elevator... Buttons, please. And only buttons.

Had to look up the skit. Thank you for the laugh.

The link for those wishing to watch and skip a google search:

https://youtu.be/NMS2VnDveP8

Re: The benefits of “low tech” user interfaces

#240
One of the best low-tech interfaces is the honeywell round thermostat. Change the dial to point to the temperature you want and the internal indicator shows you the current temperature. All without requiring any transistors. Go shop for a thermostat, look at other options, and be amazed at how complex the layers of technology can make things.
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