The benefits of “low tech” user interfaces
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Re: The benefits of “low tech” user interfaces
#72> During the recent home device project I mentioned earlier, one of the biggest supporters of a touchscreen-based solution was the team’s marketing specialist. Why am I not surprised?
I don't buy it tbh. Most home appliances are sufficiently complex that physical buttons are not intuitive. Ask someone to change the clock on their oven vs on their phone. Most could do it on the phone but not the oven. And there are countless more practical examples of this issue. My Breville coffee machine only has buttons and knobs, which works fine for the basic flow since everything has a dedicated button. But o…
I'd argue that's not an example of touch screens being better than buttons but rather the button interface in question being poorly laid out, and as for the phone, it's not the lack of physical buttons but rather the on-screen guidance that makes life easier. My grandparents' cooker is a button-free wonder and I couldn't work it out the first time I tried to turn it on.
Re: The benefits of “low tech” user interfaces
#73Earlier quoted context omitted.
On the other hand, literally last night the physical knob for one of my stove burners came off in my hand leaving me having to use a pair of pliers to turn it off. So, your mileage may vary.
But you could put the knob back on, right? I mean, it slides off to make it easier to clean or replace, and you just need to slide it back on...?
Re: The benefits of “low tech” user interfaces
#74Earlier quoted context omitted.
Having had one of these, I just want to say: “Never again.” Mine would turn itself on when you washed it and turn itself off when something splattered (like 50% of the time when I boiled water). It made me wonder if anyone actually tested the damn design before approval for mass production.
I think this is a safety function. You may not be able to turn off the stove yourself if something boils over, and the buttons get covered in hot liquid.
Re: The benefits of “low tech” user interfaces
#75Earlier quoted context omitted.
The touch screens are the only thing keeping me on dino juice cars. I want to go electric, but they all have these awful touchscreens! I don’t want to navigate a menu to change the temperature or turn on a seat warmer. I’m just not buying an EV until there’s one that doesn’t rely on a giant touch screen for everything or I can’t buy an ICE vehicle anymore.
Some korean brand was moving to physical buttons again, but I can't find which.
Re: The benefits of “low tech” user interfaces
#76Earlier quoted context omitted.
On the other hand they are extremely easy to clean. Just get some cloth and ceramic stove cleaner and you're good to go. The knobs are more convenient to operate, but they tend to accumulate grease in the joints and other parts where you cannot reach. And if you want to clean them thoroughly you need to disassemble the knobs and that's annoying as hell. For me being easier to clean compensates everything.
Every stove knob I've ever interacted with easily pulls / slides off its peg and can be hand washed if it gets too dirty. Changing a lightbulb is an order of magnitude harder.
The other thing is you can buy new knobs which can update/change/refresh the look of an older cooktop.
Re: The benefits of “low tech” user interfaces
#77I do honestly think, and I'm not a big smartphone fan, that a virtual keyboard on s smartphone's screen with haptic feeback (where the phone vibrates a bit when you "press" a key) is infinitely better than membrane keyboards.
Now I'm not saying everything should be replaced with screens+haptic feedback: what I'm saying is membrane keyboard are the worst piece of shit man ever invented.
On the other hand my alarm system has buttons (zero screen): one button, one function. And the feedback on these buttons is perfect. It's bliss. Same in my ultra high end, but thankfully nine years old, car: one button, one function. And when you press that button you know it's been pressed. Perfection. (I say "thankfully nine years old" because the very same car brand/model now uses screens everywhere instead of buttons).
So you can have two exactly identical looking user interface and, without trying, it's impossible to tell if it's a complete piece of shit or not (well, these membranes things: you kinda spot them from a mile): you need to actually press the buttons to know.
Membranes are the opposite of perfect user experience: they're mediocre turds.
Re: The benefits of “low tech” user interfaces
#78Earlier quoted context omitted.
Having had one of these, I just want to say: “Never again.” Mine would turn itself on when you washed it and turn itself off when something splattered (like 50% of the time when I boiled water). It made me wonder if anyone actually tested the damn design before approval for mass production.
On the other hand they are extremely easy to clean. Just get some cloth and ceramic stove cleaner and you're good to go. The knobs are more convenient to operate, but they tend to accumulate grease in the joints and other parts where you cannot reach. And if you want to clean them thoroughly you need to disassemble the knobs and that's annoying as hell. For me being easier to clean compensates everything.
Re: The benefits of “low tech” user interfaces
#79Re: The benefits of “low tech” user interfaces
#80Humane Interface by J. Raskin had some interesting points about how to make low tech interfaces. You need essentially eliminate "modes" - like the clock/set time/radio mode buttons on your alarm clock. I'm not saying he's right - but he's worth reading.
That's a great point about "modes". Even 40 years people already joked about the alarm clock you mentioned: everyone knew how to use VCRs, but the damn clock was never adjusted. Since it was neither intuitive, nor something a user would memorize how to do, most VCRs just sat there saying 12:00 or 00:00 forever. For the alarm clock, of course, we had to learn since it was its main function. I see this in music equipme…