Great to see the project moving along, but it's been a persistent feeling of mine that FOSS is starting to get left behind in the dust. The design space has been very rapidly moving towards online, live collaboration tools like Figma, Sketch, Adobe XD, etc and FOSS just has no answer for this market. Even a lot of the big name proprietary tools are finding themselves becoming rapidly obsolete in a world where people…
Inkscape 1.2 released
21–30 of 233 posts
Re: Inkscape 1.2 released
#22I want to like Inkscape, but the macOS version seems sluggish and buggy.
Probably because it's single threaded going through multiple slow compatibility APIs.
They do use cairo for rendering to a CGContext via cairo_quartz_surface_t which has traditionally not been all that great on macOS. Additionally they're dealing with colorspace transforms on more recent macOS along with some bugs in macOS that were causing non-native applications to do considerable damage/redraws.
If/when Inkscape moves to GTK 4, a lot of this will just go away. The new macOS backend (which I wrote) is considerably faster and defaults to using the OpenGL renderer (which I also write a large portion of) but is also considerably faster when using Cairo by removing Quartz/CGContext from the equation and using Pixman directly with IOSurface.
When using OpenGL, however, we have to emulate something like eglSwapBuffersWithDamage() to keep the compositor from over-compositing, but that was done with tessellation just fine.
Re: Inkscape 1.2 released
#23Great to see the project moving along, but it's been a persistent feeling of mine that FOSS is starting to get left behind in the dust. The design space has been very rapidly moving towards online, live collaboration tools like Figma, Sketch, Adobe XD, etc and FOSS just has no answer for this market. Even a lot of the big name proprietary tools are finding themselves becoming rapidly obsolete in a world where people…
Have you had a chance to try Penpot ( https://penpot.app/ )?
Re: Inkscape 1.2 released
#24Great to see the project moving along, but it's been a persistent feeling of mine that FOSS is starting to get left behind in the dust. The design space has been very rapidly moving towards online, live collaboration tools like Figma, Sketch, Adobe XD, etc and FOSS just has no answer for this market. Even a lot of the big name proprietary tools are finding themselves becoming rapidly obsolete in a world where people…
Re: Inkscape 1.2 released
#25Earlier quoted context omitted.
"FOSS is starting to get left behind in the dust" What does your TV or car boot? Design space ... what do you use day to day - I'd love to see your blog/show piece?
I'm not talking about low level infrastructure, but the user facing software. Offline desktop tools have rapidly started to become obsolete. Products like Office had to scramble to pivot because Google Docs was replacing them. Its been a while now since I have been emailed an actual office file instead of being sent a link to the live version. A while ago it was common for Photoshop or illustrator to be used for UI d…
It does require someone to maintain and pay for the cloud hosting. That shouldn't be unsolvable; that's not really any fundamentally different than hosting a download site for traditional FOSS. Donation-supported FOSS can work.
Re: Inkscape 1.2 released
#26Sometimes I do colored circles or something else easy at one of the free online sites but I just can't spare the time or mental energy.
It's a shame too, I have a laser engraver, SVG is made for that.
Re: Inkscape 1.2 released
#27Haven’t downloaded this release yet, but as a longtime user of Inkscape the ability to add and manage pages sounds like an amazing addition to the application. Previously, I would approximate managing multiple pages by hiding and showing layers, then exporting each page manually. Needless to say, I am excited to leave that workflow behind!
Yeah hopefully a multi page Illustrator file opens as multiple pages now. That would be huge.
Re: Inkscape 1.2 released
#28Earlier quoted context omitted.
I'm not talking about low level infrastructure, but the user facing software. Offline desktop tools have rapidly started to become obsolete. Products like Office had to scramble to pivot because Google Docs was replacing them. Its been a while now since I have been emailed an actual office file instead of being sent a link to the live version. A while ago it was common for Photoshop or illustrator to be used for UI d…
Why can't FOSS do this, though? There's no reason Inkscape couldn't work the same way, where a document lives in the cloud and users pass around links to it. It does require someone to maintain and pay for the cloud hosting. That shouldn't be unsolvable; that's not really any fundamentally different than hosting a download site for traditional FOSS. Donation-supported FOSS can work.
But I think the biggest barrier is most FOSS enthusiasts consider web apps and collaboration to be anti user malware.
Re: Inkscape 1.2 released
#29Anyone have some inkscape-specific links or resources to share on best practices and workflows? E.g. using layers, creating custom shapes, mirroring curves, exact measurements, etc...
Re: Inkscape 1.2 released
#30Great to see the project moving along, but it's been a persistent feeling of mine that FOSS is starting to get left behind in the dust. The design space has been very rapidly moving towards online, live collaboration tools like Figma, Sketch, Adobe XD, etc and FOSS just has no answer for this market. Even a lot of the big name proprietary tools are finding themselves becoming rapidly obsolete in a world where people…
Good employees find ways to collaborate no matter what. That’s to say that real-time collaboration is a luxury feature. Also, many projects have only one designer. Not to mention, it’s rare to find designers that work in tandem. Also, from a dev perspective having designs updates without some process is undesirable.
So were toilets once upon a time.
I am not a fan of webapps, but this line of argument doesn't hold water