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Quick Start Guide for Flipper Zero

blog.flipperzero.one

131–140 of 146 posts

Re: Quick Start Guide for Flipper Zero

#131
post #94

I ordered two, and thy work great. However, note that they are not water resistant. I took one out with a simple spill, and I now cover the ports on the working one with electrical tape. I use a usbc dust plug for the charging port.

Did you disassemble the fouled unit? What was the point of failure?

Re: Quick Start Guide for Flipper Zero

#132
Oh neat I'll check it.... LOL $170 F that.

I still can't figure out WTF it It. Lotta hipster hype and brogrammer-speak.

Okay it's a little pwnigotchi or whatever that thing was called, except expensive. You can get little SDR kits that can do 90% of what this thing does for $50.

Looks polished, but way overpriced.

Re: Quick Start Guide for Flipper Zero

#133
post #58

Earlier quoted context omitted.

It's an extremely marketing driven device and trivial to clone. Look it as a PC kind of - off the shelf components connected together with a proprietary case and a marketing department. And similar to the early days of home computers, there's plenty of kits you can buy to build your own.

By that definition, every embedded device is extremely marketing driven and trivial to clone. With devices like these, you're buying time. People doing reverse engineering for a living or as a serious hobby do not want to fuck around making their own. Robust hardware design/validation and supply chain handling are NOT trivial except for the most simple designs. The firmware is NOT trivial to recreate. The target mark…

I was comparing it to a Heathkit versus a pre-built PC, suggesting that there's a nascent industry of a lower barrier to entry for the sbc/Arduino hobbyist market forming in the same way that the microcomputer world of 1977 was a way way different than 1974 - you could just buy a thing and plug it in - no assembly code or assembling parts required.

It's an interesting marketing play. I wasn't suggesting people go out and make it themselves instead. Do it if you want. Buy the thing if you want. Whatever

Re: Quick Start Guide for Flipper Zero

#134

Earlier quoted context omitted.

That's not everything. Dedicated hardware is fun to play with, and my phone doesn't have GPIO pins.

Just buy e.g. a USB-C -> GPIO extension for your phone.

Or a Bluetooth one for greater versatility, ideally in a nice case for portability. Bonus points if it nicely packages a screen, few buttons, and some of the most comon radio chips I often want to interface too.

Re: Quick Start Guide for Flipper Zero

#135
post #129

Earlier quoted context omitted.

That first page should provide enough information 'above the fold' to decide if it's worth scrolling down. Currently it does not.

If you're not curious enough to read past a few lines of content, you're not really the target to be honest. Pentesting (or hacking in any sense of the term) often involves spending a lot of time researching and learning about things, typically heading onto paths where you don't know where you will end up.

Above the fold explanation sounds pretty much BS. I doubt that BS is a good filter for any audience.

Re: Quick Start Guide for Flipper Zero

#136

Is there ANY way to detect the presence of one of these devices, OR the use of a device when a tag ID is scanned? The reason that I ask, is that I was on the design team for lockheed when we were selling RFID tags for shipping containers at a shitload per pop... (123 and 433 mhz) and I brought up we had zero auth on any of our systems... and was just told to not speak about it.

You're not doing very well on the not talking about it...

Re: Quick Start Guide for Flipper Zero

#137

Is there ANY way to detect the presence of one of these devices, OR the use of a device when a tag ID is scanned? The reason that I ask, is that I was on the design team for lockheed when we were selling RFID tags for shipping containers at a shitload per pop... (123 and 433 mhz) and I brought up we had zero auth on any of our systems... and was just told to not speak about it.

You're not doing very well on the not talking about it...

The first rule o military freight club...

Re: Quick Start Guide for Flipper Zero

#138
post #134

Earlier quoted context omitted.

Just buy e.g. a USB-C -> GPIO extension for your phone.

Or a Bluetooth one for greater versatility, ideally in a nice case for portability. Bonus points if it nicely packages a screen, few buttons, and some of the most comon radio chips I often want to interface too.

You mean like one of these [0]? It has GPIO pins, Bluetooth LE, a nice case, a screen, a few buttons, a bunch of common radio chips, and apparently a virtual dolphin for some reason.

[0] https://flipperzero.one/

Re: Quick Start Guide for Flipper Zero

#139
post #76

Earlier quoted context omitted.

Johnny Mnemonic from the Burning Chrome short story collection by Gibson. A staple of the cyberpunk bookshelf from the late 80s, and yes a very cheesy Keanu film...

Thats it ! Great film. And strangely became even more relevant recently.

It's not as good as you remember if you watch it now :'(

Re: Quick Start Guide for Flipper Zero

#140

One thing I'd love to do with this, but which I don't think is possible - clone my car key. My family has two cars and I just wish I could have one device that is able to unlock & start both of them so that I don't have to carry two bulky dongles on my keychain.

The Flipper can unlock some cars, and the hardware has support for rolling codes, but as I understand it, the standard firmware deliberately does not enable this functionality to discourage abuse. Several people on the Discord have managed to unlock their cars once or twice, and inadvertently desync their cars from all of their key fobs in the process, leaving them with no devices that can unlock their car.

They do have a video on their site showing the Flipper opening the charge port on several Tesla vehicles. That's actually kinda scary.
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