Happy paths not found… https://docs.flutter.dev/development/platforms-and-plugins/h...
It's: https://docs.flutter.dev/development/packages-and-plugins/ha...
21–30 of 453 posts
Happy paths not found… https://docs.flutter.dev/development/platforms-and-plugins/h...
It's: https://docs.flutter.dev/development/packages-and-plugins/ha...
I was hoping to see better HTML rendering. Using a single canvas to render web apps was my one turn off. Flutter is the right choice for many apps, but not for apps primarily accessed over the Web.
What’s wrong with using a single canvas? It can be faster. Google Docs and Figma, for example, use canvas rendering
I'm just sick of the NPM/Javascript bullshit.
Does Flutter avoid all of these kinds of issues? I'm this close to scrapping the whole thing.
Do they support copy / paste on the web app without using a special widget?
Does anybody know of any good Flutter for Windows applications that are worth looking at?
Same question, do they have a reasonable component library on windows?
While that's great, I was hoping it would be like in Rust, where each enum variant can declare its own state components, but unfortunately it seems to be more like Java: same state for all variants.
Well, at least there's quite a few other small but useful improvements... and they showed how they really listen to the community by implementing the new syntax for passing on constructor parameters to a super-class... and by improving the docs of the 200 most popular packages with lots of examples, as requested by the people.
I like how they're listening to the community as well to implement meta-programming (like macros) [2] to solve the main pain point, currently, in Dart, which is how verbose it is to generate code for things like serialization and data types.
Once they get that, Dart will be a really good language to work on (it's already quite ok IMO, despite most people, usually those who don't actually use it much, hating on it).
I was hoping to see better HTML rendering. Using a single canvas to render web apps was my one turn off. Flutter is the right choice for many apps, but not for apps primarily accessed over the Web.
What’s wrong with using a single canvas? It can be faster. Google Docs and Figma, for example, use canvas rendering
You can't even select and copy text. And canvas is inaccessible to screen readers
Earlier quoted context omitted.
Cross-platform mobile dev language that uses native widgets as opposed to react-native that uses a wrapper around JS.
Errr... hang on there. Last I checked Flutter draws their own controls, they're no different than React Native in this context.
I have an irrational annoyance when projects claim to support "desktop UI" but then only have the most trivial of widgets commonly used in desktop applications. Where is my tree view? Data grid view? Charts? Native file dialog window? From my perspective, while I'm sure Flutter is wonderful, it fits squarely in the "mobile" UI toolkit and "basic" desktop application category.