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Master of Orion

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Re: Master of Orion

#11

There is an excellent remake (with an active modding community and real tricky AIs if you want to enable them) available; open source, no less! Remnants of the Ancients: https://rayfowler.itch.io/remnants-of-the-precursors

I believe I tried this a year or 2 ago but I've always favored https://gitlab.com/Tapani_/1oom as I feel it delivers the closest experience to the original - also I prefer the old pixel graphics.

Re: Master of Orion

#14

Civilization, Master of Orion, Master of Magic and Alpha Centauri are the four 4X gems. Unfortunately they don't seem to make those anymore.

stellaris is a pretty good recentish one. it has the same quality that the article called out in civ, which is that you're playing a story as much as a game, and deriving enjoyment from both aspects.

Re: Master of Orion

#15
Really enjoyed this game.

My real favorite is Space Empires 3 though. Anyone else?

The multiplayer for that one is especially great. A few friends and I still play it to this day, it's a blast.

Re: Master of Orion

#16

Ascendancy is my favorite classic 4X, still have the CD version and sometimes fire it up in DOSBOX.

Ascendancy is an example of how gameplay limitations ruin the game experience.

In Master of Orion I you could have huge fleets of warships roaming through the space.

In Master of Orion II (significantly less successful if you ask me) there were a mechanics of "control" or smth along these lines, which limited you from having a large number of large warships by ramping up upkeep. I guess you could live with that.

Ascendancy is nice, but: You can only have N+1 ships, where N is number of your planets. This means you need to spend 90% of time developing planets (pushing "next building") with no ways to utilize your industrial output when not building a ship replacement. Boredom of managing insignificant colonies by hand is what ruins many 4X games.

It would be an understandable limitation if Ascendancy was a board game, but in a video game it's just a sign that game designers could not balance the gameplay.

Otherwise, great game. The music and the races are awesome. Tech tree is very funny.

Re: Master of Orion

#17

Civilization, Master of Orion, Master of Magic and Alpha Centauri are the four 4X gems. Unfortunately they don't seem to make those anymore.

SMAC is one of my all time favorites, and I still have an install directory I move around from computer to computer to play now and then.

As another commenter said, Stellaris is a great newer one. A bit rough on initial launch, but well shaped up after patches and dlc.

The Endless X series is another one, but personally they never clicked for me, feeling oddly soulless and empty.

Re: Master of Orion

#18

Ascendancy is my favorite classic 4X, still have the CD version and sometimes fire it up in DOSBOX.

Ascendancy is an example of how gameplay limitations ruin the game experience. In Master of Orion I you could have huge fleets of warships roaming through the space. In Master of Orion II (significantly less successful if you ask me) there were a mechanics of "control" or smth along these lines, which limited you from having a large number of large warships by ramping up upkeep. I guess you could live with that. Asce…

Hah, you can just press M (I think it was M?) to automate the management of colonies. Never managed planets by hand as it's super boring and a bit pointless as you said. In general the late game is a bit bland as the AI is not very good even with the patch they delivered, but still it's quite a fun game and the 3D view was really innovative at the time.

Re: Master of Orion

#19
post #3

Master of Magic another cult 4X game is also getting a remake soon https://store.steampowered.com/app/1623070/Master_of_Magic/

In the mean time, the original Master of Magic recently had a huge overhaul with a native Windows build and major content updates https://store.steampowered.com/app/1557960/Master_of_Magic_C...

Re: Master of Orion

#20
Are there any games like Civilization and Master of Orion where the number of units and choices in the later game don't get so overwhelming? I usually lose interest at this point but enjoy the early game.

It's not the same kind of game or as grand in scale, but I really enjoyed Into the Breach because each turn you only have a limited number of choices and units each turn, and each choice feels important.

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