Earlier quoted context omitted.
It's a stressful game, some enjoy the stress. Now that I'm employed, not so much.
If you stick to 1.0-sec space, it's not stressful at all. But instead, it's boring because there's next to zero risk, and also no reward. You can mine low-value ores while AFK, or go ratting and have boringly easy encounters.
It's never zero, though. Which is a far better situation compared to many MMO games where they really have zero risk areas (or the whole game is zero risk).