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Eve Online fans cheer Microsoft Excel features at annual Fanfest

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Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#111

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

- Kerbal Space Program

I thought it'd be cool to write an optimiser for this. I.e. given this craft file for a payload subassembly, give me the cheapest/lightest/fewest parts booster subassembly that will get me to orbit with a remaining delta V of X.

Parsing the possible mount points seemed like a nightmare though.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#112

Anyone on here plays this game? Is it worth it? Dropping everything in life for that one perfect game will always be a temptation... ;)

I used to just solo explore nullsec. Found something very zen about planning routes, scanning and sneaking past players to not get blown up (still happened a lot). Ended up joining a newbie corp as the return trip to sell stuff often wasn't worth it. They had a hauling corp that offered buyback for most items. Still played solo for the most part. People kept telling me that I'm playing the game wrong FWIW but not par…

I was mainly attracted to the game for the economic simulation but also thought I would enjoy solo exploration based on watching such gameplay on Youtube. I wanted to do PvE and interact with the community in other ways than fighting, but EVE Online is a PvP game at heart. I left because all I found while exploring were other players eager to murder me.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#113

Anyone on here plays this game? Is it worth it? Dropping everything in life for that one perfect game will always be a temptation... ;)

I’m not sure how you define “worth” it. I had a load of fun once I felt like I had control over how to play and what to do with my time there. I even had fun when I was losing/dying.

I quit because real life has to take priority for a while, not for anything negative about the game.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#114

Eve is the greatest game to read about that I have almost no interest in ever playing. I'm glad it exists.

I feel that, it sounds like such a grand adventure but I just know there was thousands of hours sunk prior to each Big Event that I could never bring myself to do.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#115
post #84

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

Almost all of them. Back when I used to play Kingdom of Loathing (a super casual game whose main attraction is that it contains a lot of jokes), I used spreadsheets to optimize everything from which food to eat to which familiar to use when. Way back in the day, I wrote a (for me-at-the-time) math-heavy guide for the N64 Goldeneye game; I used spreadsheets for that. I know of people who've used spreadsheets for routi…

Hey fellow KOLer! It was a spreadsheet heavy game for sure. Good times.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#116

Anyone on here plays this game? Is it worth it? Dropping everything in life for that one perfect game will always be a temptation... ;)

I'm a current player, and I think it's absolutely worth it to get started.

Other comments have covered many aspects of the game, so I'll just point one thing out: the players are super friendly!

It's funny because Eve is a game where you can -- and WILL -- get destroyed by anyone, any time. It's dog-eat-dog, it's cut-throat, it's merciless. I remember the first time I lost a 250m ISK Astero to a hunter. The cost was equivalent to hours of gameplay for me at the time. Brutal.

And yet, you know what happened next? The guy who destroyed me sent me a message and asked if I was new (he could tell). He congratulated me on what I did right and gave me tips on what I could've done better. He sent me 200m ISK because that's just not a lot for a seasoned player. He helped me refit my ship so that I could escape future hunters more quickly.

This guy went above and beyond, but that type of friendliness is very common in Eve. I'm sure there are jerks, but I haven't come across one yet.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#117
post #80

Earlier quoted context omitted.

Satisfactory is like 3D Factorio.

Did they ever improve the belt system? I played it in early access and it was a chore to get belts to tile reasonably and be able to manifold off of them to feed more than one factory

They continue to improve the building and placement across the board, so that really depends on when you were playing. It remains in early access but its very solid at this point.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#118

Earlier quoted context omitted.

Join a corp, that's where the fun lives.

If by fun you mean spreadsheets.

Some of the spreadsheet guys just need bodies flying stuff so they can spend more time on the spreadsheets.

During my peak Eve time around 10 years ago (I no longer play), I had left spreadsheets behind and was using full on databases to keep track of things and identify opportunities in the market and manufacturing.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#119
post #84

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

Almost all of them. Back when I used to play Kingdom of Loathing (a super casual game whose main attraction is that it contains a lot of jokes), I used spreadsheets to optimize everything from which food to eat to which familiar to use when. Way back in the day, I wrote a (for me-at-the-time) math-heavy guide for the N64 Goldeneye game; I used spreadsheets for that. I know of people who've used spreadsheets for routi…

>Almost all of them.

For any game that can be optimized in some way someone has made a spreadsheet for it.

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