Not sure if games count as software but if they do - Factorio. I don't play much these days but I'm still utterly stunned how a relatively small, humble team of developers can build something so robust and performant. Granted, I've never really tried pushing the limits, but not once have I felt like the game is even breaking a sweat while processing thousands of machines, belts, and bots. It's a miracle to me. Their…
I'd prefer a factorio over almost another UI.
I'm imagining a port of factorio's UI into most strategy games would be very nice, both from a VERY zoomable map, a clear research/progression tree. A few improvements could be made IMHO, but it's lighyears better than TF, CS, the Chris Sawyer set, etc.