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Prince of Persia for Commodore 64/128 released

popc64.blogspot.com

31–40 of 52 posts

Re: Prince of Persia for Commodore 64/128 released

#31

I remember seeing this game for the first time at my cousin's house, probably around 1990. Jumping, hanging, swinging, creeping, sword-fighting? The animation blew my mind. /nostalgia

What shocked me at the time was the "real" blood. I remember thinking "ew, he fell on those spikes and was impaled". It actually made me afraid to play the game.

Re: Prince of Persia for Commodore 64/128 released

#32
post #29

I remember seeing this game for the first time at my cousin's house, probably around 1990. Jumping, hanging, swinging, creeping, sword-fighting? The animation blew my mind. /nostalgia

I only played it once. For about three years straight.

This was my favorite game (way back 1989). Missed it all these years. I used to complete the whole thing in 20 or 25 minutes. Was so happy to see the screenshots. Any way I could run this on a new OSX machine ?

Re: Prince of Persia for Commodore 64/128 released

#33
So what's up with this game having a Grand Vizier named Jaffar and Disney's Aladdin having a Grand Vizier named Jafar?

Edit:

Did some digging around and apparently there was a fictional Grand Vizier named Jaffar in the 1940s film "The Thief of Bagdad." http://en.wikipedia.org/wiki/The_Thief_of_Bagdad_(1940_film)

So it looks like those two instances are a rip-off of a character in that movie.

Re: Prince of Persia for Commodore 64/128 released

#34
post #13
post #11

Does anyone have the article talking about Jordan and the development of this game? I was really inspired by it!

Detailed blog written during development starts here: http://jordanmechner.com/old-journals/ I've read it end to end. Expect it to take a day. Very inspiring.

May 17, 1989 (page 30)

"Microsoft Word 4 arrived via Fed Express. I booted it up and it crashed immediately."

Re: Prince of Persia for Commodore 64/128 released

#35
post #29

Earlier quoted context omitted.

I only played it once. For about three years straight.

This was my favorite game (way back 1989). Missed it all these years. I used to complete the whole thing in 20 or 25 minutes. Was so happy to see the screenshots. Any way I could run this on a new OSX machine ?

Should work with DOSBox, I got all my old QBASIC games to run.

Re: Prince of Persia for Commodore 64/128 released

#36
post #5

I'd love to see an iOS port of the original Prince of Persia.

There is an Apple IIgs emulator in the App Store called ActiveGS. Out of the box it only runs some pre-packaged demos, but with a little hacking it can be set up to run any Apple II disk image, including games that require multiple disks (it doesn't require Jailbreaking, just USB access to the file system to copy over the disk images and change a config file).

It runs Prince of Persia nicely; I spent the better part of the afternoon playing it. It works so well I haven't even gotten around to playing the "official" iOS version of PoP yet. The experience of holding an Apple II in your hands like that is surprisingly compelling.

Also note that the original Apple II version fits on three 140 kB disks. The iOS version is 60 MB.

Re: Prince of Persia for Commodore 64/128 released

#38
post #37

My first thought was, cool! I still have my Commodore 64, and it still works (tested a few weeks ago). Second thought was, damn! How the heck am I going to get that on a floppy to load it on my Commodore?

Provided that you have an LPT port. http://sta.c64.org/xcables.html

Re: Prince of Persia for Commodore 64/128 released

#40
If you liked this, then you'll love the port to the almost unheard of Sam Coupé[1] microcomputer by Chris White[2]. Chris actually recreated the graphics by hand, pausing the Amiga version and redrawing frame by frame. Because it was an unofficial port at first, it has some fairly unique bugs. There's a fairly good video on Youtube[3] if you want to see what it looked and sounded like compared to the C64 version.

[1] - http://www.worldofsam.org/node/24 [2] - http://www.linkedin.com/in/chrisjwhite [3] - http://www.youtube.com/watch?v=Vg9YR8qnQWk

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