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Things I sort of believe about making music

johnwhiles.com

61–70 of 94 posts

Re: Things I sort of believe about making music

#61

> At some point I became a software engineer, had more disposable income, and had discovered the concept of modular synthesisers. Obviously this is a terrible combination. Good grief but this made me laugh. I partially fell down that damn rabbit hole myself, although managed to avoid modular thus far. I decided to get back into making music during the 2020 lockdowns, spent a lot of time kitting out my office to doubl…

I feel you!

Before lockdown i shared my home with some music gear; now I more or less have a bed in a music studio and my actual, finished musical output has approached 0.

Re: Things I sort of believe about making music

#63
Here's where I'm at in my musical endeavors:

- I have world-class equipment (a Nord Stage 3 among other things) that has radically changed my perception of sound, which is both a good and a bad thing. The positive is I'm becoming much more precise and subtle, and the negative is I'm often distracted by the new depth of sound and technology

- I'm aware of when I feel inclined to practice, when I feel inclined to compose, and when I feel inclined to improv and have fun

- I crave novelty and variety more than consistency

As a result, my current strategy is to build a library of simple patterns, like a chord progression, a melody, a beat, a specific sound.

When I feel inclined to practice, I'll choose a key and find a pattern to repeat and explore. Maybe I'll change the sound or the tempo, and explore that pattern. Maybe I add a layer, which branches into its own pattern. I also do this with lyrics.

Over time, I expect that many of these patterns will converge into actual tracks. It's happening already - I'll combine some lyrics with a melody and a beat and suddenly I'm inspired to create more layers.

I'm in no rush to produce or publish anything; I have only a handful of hours a week set aside for music. But I know those hours are well spent, and in the future, I know I will continue to grow and develop as a musician and a writer. At that point I'll certainly experience the inevitable loop of "is this good enough to publish?"

And once I reach that point I suppose I'll release a Christmas song and probably call it "my antithesis."

Re: Things I sort of believe about making music

#65
post #3

Earlier quoted context omitted.

I just had a big project land with a dull thud. It felt great though; the learning along the way was invaluable. Principle: be patient with yourself on this heuristic journey and keep improving.

What was the project?

It is a precursor to my PhD proposal. With massively overlapping vector shapes I want to analyze, making a "faux raster" index of boxes contained in the shapes seems a good approach.

Except that I wound up discovering an improvement for my immediate question that obviated all of the intermediate schema I'd build up.

Big shout out to Spatialite (https://www.gaia-gis.it/) and GeoAlchemy-2 (https://geoalchemy-2.readthedocs.io/en/latest/).

Re: Things I sort of believe about making music

#66

> At some point I became a software engineer, had more disposable income, and had discovered the concept of modular synthesisers. Obviously this is a terrible combination. Good grief but this made me laugh. I partially fell down that damn rabbit hole myself, although managed to avoid modular thus far. I decided to get back into making music during the 2020 lockdowns, spent a lot of time kitting out my office to doubl…

I've struggled with releasing music for years, because the music, in my mind, has to be a finished product. Polished. Perfect. Flawless.

For years I felt the same way about art too.

I come from a video game background, and games have to be "done" before you start showing them off.

Two things changed in my recent past: 1. Getting an art mentor who encouraged me to show off partially completed artwork, showing my working progress. 2. Joining a company where we encourage each other to show off our work that is incomplete, broken or "not even a functioning prototype" with no expectation of criticism or feedback other than an acknowledgement that you have progressed.

And then in December of last year I resolved to release stuff, no matter it's state. Once a month I had to release a music track. And so far, I've done pretty well. I slid a little in March, and April came in a little later than I would have liked, but so far, it has been working out well for me.

And yeah, number 6 is the gem. I've always held the belief "I create for me, even if nobody else is paying attention." So if I am creating for me, why do I care if it isn't ready to show the world? Just put it on a virtual shelf for display and be proud that I did _something_, _anything_.

Re: Things I sort of believe about making music

#67

> At some point I became a software engineer, had more disposable income, and had discovered the concept of modular synthesisers. Obviously this is a terrible combination. Good grief but this made me laugh. I partially fell down that damn rabbit hole myself, although managed to avoid modular thus far. I decided to get back into making music during the 2020 lockdowns, spent a lot of time kitting out my office to doubl…

I sympathise but also you have to realise that setting up the studio itself is a creative endeavour!

I didn't go as far as you but I have definitely enjoyed the process of setting up my musical space so that it is ready to go ...

But there is a conscious decision to be made to stop fiddling with the setup and just bloody use it!

Re: Things I sort of believe about making music

#69

The point about equipment is a really important one. A lot of people have a very stupid attitude that art is some kind of special domain where the tools don't matter--a true artist works beauty with whatever he has! Leave that nonsense at the door. If you were learning how to do landscaping, you'd buy a chainsaw, a shovel, and a blower. Anything less would leave you unequipped to do the job. I guess some guys have a…

True up to a point. There's a difference between content and production values. Production values are the frame. But you have to put something strong in the frame, otherwise the frame looks empty.

Give Paul McCartney a shitty USB mike and a shitty guitar and he'll still sound like Paul McCartney. Whatever he creates will be unusually musical, even if it's not polished.

Give most people world class studio time with a top engineer and they'll produce something mediocre at best, no matter how how much effort goes into it.

Good tools get out of the way and sound right without much effort, but all that really does is remove one layer of distraction/excuse.

The gear fetish market is driven by people who are mostly just collectors. Some musicians are also collectors. They will buy special vintage guitars, synths, studio processors, and so on because they're useful and the sound works for them.

But mostly it's middle aged middle class professionals - dentists, doctors, lawyers, some software developers - buying equipment as a hobby in itself, because buying is a lot easier and less stressful than creating.

Re: Things I sort of believe about making music

#70

The point about equipment is a really important one. A lot of people have a very stupid attitude that art is some kind of special domain where the tools don't matter--a true artist works beauty with whatever he has! Leave that nonsense at the door. If you were learning how to do landscaping, you'd buy a chainsaw, a shovel, and a blower. Anything less would leave you unequipped to do the job. I guess some guys have a…

True up to a point. There's a difference between content and production values. Production values are the frame. But you have to put something strong in the frame, otherwise the frame looks empty. Give Paul McCartney a shitty USB mike and a shitty guitar and he'll still sound like Paul McCartney. Whatever he creates will be unusually musical, even if it's not polished. Give most people world class studio time with a…

> But mostly it's middle aged middle class professionals - dentists, doctors, lawyers, some software developers - buying equipment as a hobby in itself, because buying is a lot easier and less stressful than creating.

This hits a bit too close to home.

I thought that it was a nice touch in Silicon Valley (the TV show), for their corporate lawyer to have a fancy Gibson Les Paul guitar (with a bunch of autographs on it) in his office that he touched exactly once on camera. All while having no amps or pedals or speakers or anything else to use it with at all.

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