This article is so full of incendiary bullshit, I'm surprised it even got on the front page. Some of the most critically acclaimed games, as well as highest selling games, have stories. For example: Grand Theft Auto 3. Final Fantasy VII. Ico. Metal Gear Solid. Arkham Asylum. Mass Effect. Dragon Age. Dark Souls. Demon Souls. Starcraft. Starcraft II. Modern Warfare. World of Warcraft. Do you know what else made these g…
Dear John Carmack.
11–20 of 98 posts
Re: Dear John Carmack.
#12This is a man who has been pushing the boundaries of realtime graphics since Wolfenstein3D. We owe him a lot, and I think he has earned the right to work on whatever project he damn well chooses. People seem to imagine all the amazing things he could have done with his time while glossing over the amazing things he has done right here, right now.
No, Rage is not the panacea of interactive entertainment. It is, however, a stunning showcase of some amazing new technologies in the form of a fairly conventional shooter. It is what it is, don't like it, don't buy it.
Nowdays, anytime an id game is mentioned you can't help but be overwhelmed by the "id games are teh suck!" noise. Fine. Don't buy them. But concocting some conspiracy about Carmack being held hostage by the artists or whatever is just nonsense.
He has a team of artists who help realise the (visual) potential of the awesome new tech he has developed. The gameplay itself comes second. Heresy, I know, but this has been the pattern for a number of releases and if the id team are happy with that then more power to them.
No gun to anyones head.
Re: Dear John Carmack.
#13This article is so full of incendiary bullshit, I'm surprised it even got on the front page. Some of the most critically acclaimed games, as well as highest selling games, have stories. For example: Grand Theft Auto 3. Final Fantasy VII. Ico. Metal Gear Solid. Arkham Asylum. Mass Effect. Dragon Age. Dark Souls. Demon Souls. Starcraft. Starcraft II. Modern Warfare. World of Warcraft. Do you know what else made these g…
Challenge assumptions.
But if anyone can do it, Carmack can. (and that was an assumption, but oh well).
Re: Dear John Carmack.
#14Off-topic: I could not click back in Firefox - I was redirected to the current page. While I felt the points in the article were well stated and poignant, the 'forcible no BACK' feature left a sour taste in my mouth. I won't be returning.
Re: Dear John Carmack.
#15Anyhow, games are merely products. They have a target audience and are generally designed to appeal to that segment. For many, being immersed in a virtual [believable] world, holds high value when trying to wind down from stress.
For someone like the OP, I'd suggest checking out a game like Demon's Souls or Dark Souls. These are very lite on story, but heavy on game play. Be warned, the games are not easy. I think Demon's souls took me close to a year to finish with an hour or two here and there.
Re: Dear John Carmack.
#16Off-topic: I could not click back in Firefox - I was redirected to the current page. While I felt the points in the article were well stated and poignant, the 'forcible no BACK' feature left a sour taste in my mouth. I won't be returning.
Re: Dear John Carmack.
#17This article is so full of incendiary bullshit, I'm surprised it even got on the front page. Some of the most critically acclaimed games, as well as highest selling games, have stories. For example: Grand Theft Auto 3. Final Fantasy VII. Ico. Metal Gear Solid. Arkham Asylum. Mass Effect. Dragon Age. Dark Souls. Demon Souls. Starcraft. Starcraft II. Modern Warfare. World of Warcraft. Do you know what else made these g…
Re: Dear John Carmack.
#18This article is so full of incendiary bullshit, I'm surprised it even got on the front page. Some of the most critically acclaimed games, as well as highest selling games, have stories. For example: Grand Theft Auto 3. Final Fantasy VII. Ico. Metal Gear Solid. Arkham Asylum. Mass Effect. Dragon Age. Dark Souls. Demon Souls. Starcraft. Starcraft II. Modern Warfare. World of Warcraft. Do you know what else made these g…
Re: Dear John Carmack.
#19This article is so full of incendiary bullshit, I'm surprised it even got on the front page. Some of the most critically acclaimed games, as well as highest selling games, have stories. For example: Grand Theft Auto 3. Final Fantasy VII. Ico. Metal Gear Solid. Arkham Asylum. Mass Effect. Dragon Age. Dark Souls. Demon Souls. Starcraft. Starcraft II. Modern Warfare. World of Warcraft. Do you know what else made these g…
Re: Dear John Carmack.
#20This article is so full of incendiary bullshit, I'm surprised it even got on the front page. Some of the most critically acclaimed games, as well as highest selling games, have stories. For example: Grand Theft Auto 3. Final Fantasy VII. Ico. Metal Gear Solid. Arkham Asylum. Mass Effect. Dragon Age. Dark Souls. Demon Souls. Starcraft. Starcraft II. Modern Warfare. World of Warcraft. Do you know what else made these g…
Yes, these games made it big and were good, but did they really push boundaries and invent new styles of play? No, they are just a story with an engine - the OP is talking about JC going off and doing something "different."