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Show HN: Augmented reality apps made hands-on interactive

portalble.cs.brown.edu

11–13 of 13 posts

Re: Show HN: Augmented reality apps made hands-on interactive

#11
Really impressive as an independent effort.

For other people, you probably won’t have to do as much work since this is already built into Meta’s Quest platform (https://www.theverge.com/2022/4/19/23031996/meta-quest-vr-ar...), and I’m assuming that Apple’s upcoming Reality OS will have this baked in as well.

Did Google cancel their AR framework? I thought they had a publicly released AR library on Android already.

Re: Show HN: Augmented reality apps made hands-on interactive

#12
post #7

Earlier quoted context omitted.

> convenient form factors often beat more cumbersome devices over the long term You worked on this so know more than me. As a user, I'd find it very cumbersome to hold my phone constantly for AR. I would much prefer glasses if they're comfortable and look normal.

It's definitely a consideration. The way I think of AR is: AR/VR headset = desktop AR glasses (2025+) = laptop phone AR = phone So phone AR has ergonomic challenges kind of like the small screen and slow speeds that smartphones had when they first came out. You'd use phone AR to throw a pokeball outside, or use phone AR to touch up your virtual makeup / decor for AR selfies like you do with phone selfies (which are s…

> 2025+

2025? Wearing them since 2018... :) I suppose the software from Jing and Jeff should work on them.

Re: Show HN: Augmented reality apps made hands-on interactive

#13
post #4
post #2

I can imagine mixing this with a VR headset and I am sure it'd be a great experience.

So I'm a minor contributor to the posted project. And my personal opinion is that phone AR and headset AR will be completely different use cases. Phones are everywhere because they fit in your pocket. Headsets never will, so will be specialty hardware. Maybe I'm wrong and it'll be normal to walk around with headsets everywhere, but I just can't see it happening. Phone AR is technologically worse, and the version we r…

> normal to walk around with headsets everywhere

Not everywhere - more like, in relatively isolated places -, but some of us do.

Have you tried the Epson Moverio? I am tempted to test your software on them.

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