Show HN: Tag Along (my first iPhone app 37 days later)
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Show HN: Tag Along (my first iPhone app 37 days later)
1–10 of 24 posts
Re: Show HN: Tag Along (my first iPhone app 37 days later)
#2Re: Show HN: Tag Along (my first iPhone app 37 days later)
#3I built this in 37 days with no prior iOS experience (though I did have experience with ruby/rails). I think it could be useful but I'd love some feedback.
Besides, I am using Android now ;-) so...
Just a side note, for solutions that needs social networking to work, it would be extremely hard to charge people up front. You gonna have to give it away for free (first) to earn some viral effects to kick in.
Re: Show HN: Tag Along (my first iPhone app 37 days later)
#4I built this in 37 days with no prior iOS experience (though I did have experience with ruby/rails). I think it could be useful but I'd love some feedback.
Re: Show HN: Tag Along (my first iPhone app 37 days later)
#5Re: Show HN: Tag Along (my first iPhone app 37 days later)
#6Re: Show HN: Tag Along (my first iPhone app 37 days later)
#7I'm interested in knowing what you found to be the best resources for building your first iOS app. Did you use anything like PhoneGap or just Xcode? I have been looking at making an iOS app and while there are lots of examples of how do specific things, I haven't found any good overviews of how to properly architect an iOS app or what if any framework to use.
Basically, I'd just start with a feature of your app and try to build it. Most likely, someone smarter than both of us has done it and written about it (or at least something similar enough). Once you start writing code, you'll quickly get a feel for how things work and have a better sense of what the overall app should look like. Not sure if that helps any but good luck.
Re: Show HN: Tag Along (my first iPhone app 37 days later)
#8I built this in 37 days with no prior iOS experience (though I did have experience with ruby/rails). I think it could be useful but I'd love some feedback.
I think most of us would love to give feedback, but at first glance it seems requires all the "friends" to use the same paid app is not something easy to tag along. Besides, I am using Android now ;-) so... Just a side note, for solutions that needs social networking to work, it would be extremely hard to charge people up front. You gonna have to give it away for free (first) to earn some viral effects to kick in.
Re: Show HN: Tag Along (my first iPhone app 37 days later)
#9I built this in 37 days with no prior iOS experience (though I did have experience with ruby/rails). I think it could be useful but I'd love some feedback.
I would consider some sort of free version of this app, so people can join without risk. Maybe make a version that limits you to 3 friends for free, or unlimited friends for $1.99?
Re: Show HN: Tag Along (my first iPhone app 37 days later)
#10I'm interested in knowing what you found to be the best resources for building your first iOS app. Did you use anything like PhoneGap or just Xcode? I have been looking at making an iOS app and while there are lots of examples of how do specific things, I haven't found any good overviews of how to properly architect an iOS app or what if any framework to use.