Richard Stallman – The state of the Free Software movement
211–220 of 623 posts
Re: Richard Stallman – The state of the Free Software movement
#212Earlier quoted context omitted.
Stallman and the FSF see closed source software as unethical. Imagine if someone asked you for help and said "I don't see how to free my slaves while making a living, paying my rent, paying for my children's education". Would you tell them "You shouldn't have slaves, it's unethical" or would you try to help them find a way to run their business with fewer slaves, but still some?
What am I supposed to say to that? Proprietary software is not slavery, or even anywhere close to it, even if we accept the argument that it is unethical. I find this entire analogy unhelpful.
Try to imagine something that you find unethical but some others do not: burqas, abortion, war, public schools, private schools, eating meat, rolling coal or whatever it may be.
If you start from the position that such a thing is unethical, you can't enter an argument with someone who asks you "how should I do X to make you happy?", because you simply won't be happy if this gets done at all.
Re: Richard Stallman – The state of the Free Software movement
#213Around the 8 and 9 min mark RMS talks about old hardware losing software support, like 32 bit systems. I am a kernel developer and the kernel removes code for a lot of older systems all the time (often lesser known 32bit ARM systems). Phoronix reported that 5.18 removed the Andes NDS32 CPU arch code. https://www.phoronix.com/scan.php?page=article&item=linux-51... The reason they do this is because a lot of these syst…
There were a large number of Intel Atom tablets and laptops manufactured less than a decade ago that were hobbled with I think a 32-bit UEFI which could only boot a 32-bit OS. I own two of these devices myself so they are not uncommon.
Turns out a bios flash can in some cases enable the 64bit functionality.
Its not a particularly fast system though...
Re: Richard Stallman – The state of the Free Software movement
#214Did he say anything about cloud providers/the SaaS loophole? I mean they do anything with GPL licensed software, as distribution does not happen. The AGPL addresses this issue, but it does not seem to be used much. https://www.whitesourcesoftware.com/resources/blog/the-saas-...
Re: Richard Stallman – The state of the Free Software movement
#215Earlier quoted context omitted.
> Even people who don't care in the slightest about free software think anticheat is detestable. Generally the people who are actually into multiplayer games accept anticheat software as a necessary evil. Yes, they're not exactly enthused about what amounts to game-supporting spyware, but playing a game that's rife with hackers is a miserable experience.
Grifters, trolls, asshats always find their way into communities that are centrally moderated. That includes most online games and social media today. This problem isn't solved with anti cheat and government ID checks. In fact this problem was solved years ago, simply by letting each community create their own spaces with their own rules. This means some spaces are private. Others may be semi-open. And some will be f…
Re: Richard Stallman – The state of the Free Software movement
#216Earlier quoted context omitted.
I think right to repair is easier for the average person to understand. You can just go to a repair shop and they can fix your device. Easy to understand. When you have a computer it can just work regardless if you are using free software or not. For the average person they won't see any visible / tangible benefit to free software. I don't think FSF communication really has that much of an impact on the success. Even…
I don't think Free Software has to be difficult to explain: "if you encounter a bug in your program/game then anyone can fix it, and you don't have to wait for the manufacturer (which may never release a fix)", or "if you want a feature then anyone can add it, and maybe someone already did", or "if you don't like the new version of the software people can continue maintaining the old version". Some practical scenario…
None of the issues you brought up are necessaries in the same way right to repair can be. Right to repair can save people thousands of dollars while the examples you provided are more of nice to have sorts of things.
Don't get me wrong. I am very much in favor of free software and I think if people understood it they would like it as well. I just don't think they would really care about it anywhere near the same level as right to repair.
>The game Guacamelee crashes at 30 minutes in to the game for me and quite a lot of other people, but I can't fix it or download an "unofficial patch" (how many games have reverse-engineered unofficial patches btw?).
A lot of games have mods. These games are proprietary and the mods often are as well. Look at a game like Skyrim. There is literally a mod called the Unofficial Patch. It fixes a lot of the issues with the game. I think most people care about mod capabilities not an actual open source game. If all games had mods people would be content.
>I happened to have bought Hyperlight Drifer on GOG.com today; it seems okay, but the controls are horrible to the point of being almost unplayable. Pretty sure someone would have fixed it if they could.
How many people play games that don't have remappable controls? That seems like such a niche issue that it wouldn't impact the average person I was referring to.
>Back in the day KPN (Dutch AT&T) gave everyone a wireless dongle with their internet, but the driver was bugged and after a certain Windows update it would cause BSODs, and I had to sell a lot of new wireless dongles because of that.
I don't think this is really a big issue anymore. More and more people don't even have computers and when they do, they have wifi card built in. Again not appealing to the average person (in the present day).
>How many people and organisations would have preferred running Windows XP/7 instead of more or less forcibly updating to 8/10 because Microsoft no longer maintained it?
While this is probably the best one you brought up, I don't think you would have enough people maintain older versions of something as complex as an OS and this would create a massively insecure situation for users of it. I think this would do a lot to harm the free software movement.
>How many people wished they could get a version of Windows 10 that doesn't forcibly reboot on updates?
I think Microsoft already fixed this? There are also third party software that can fix this without modification to the OS.
Regardless, let's say that was not the case. If it was something desirable I have no doubt that it would have been trivial for Microsoft to implement. This means Microsoft would be choosing not to implement it. Windows being free software would do nothing to get this change implemented as Microsoft would not accept the pull request.
People would have to fork Windows to add this in. Given Window's habit of reverting settings the fork couldn't just change a setting and provide the ISO. This means they would have to continually provide updates. I have no reason to think Microsoft would collaborate with Windows fork maintainers so we would have slower updates assuming the forks actually update regularly.
When the forks inventively take too long to patch there would be security issues resulting in the negative press from security issues.
Linux and associated software are made by open source people for open source people. If Microsoft turned Windows into free software I just don't think they would make it convenient for people forking it since they would still want people to pay for Windows.
I understand these were just random ideas you thought of, but only one seemed like something the average person would actually care about and it could very likely turn into negative press for free software.
I think the fact you had to through out so many different items and still not find things that could appeal to the majority of users is the problem. When it comes to right to repair it is simple. Phones and cars. Large numbers of people have one or both of them and would like to be able to repair them instead of getting a new one.
I fully agree the FSF should get better at communication, but I think the issue is not their failure at communicating well but that the issue just doesn't really impact as many people.
Re: Richard Stallman – The state of the Free Software movement
#217I always appreciate people that live by their principles but some of this stuff is downright comical! Making other people buy things online for you to avoid using non-free javascript?! Lol
Re: Richard Stallman – The state of the Free Software movement
#218> “Well, first of all, I don't think there's anything bad about playing a game. Unless the game is non-free — then it's bad for you, if you play it. I get that Stallman's shtick is being as hardline as possible about free software, but it really feels like sometimes this hurts the free software movement. Imagine trying to bring in a normal, non-technical person who plays video games as one of their hobbies (describes…
Re: Richard Stallman – The state of the Free Software movement
#219Earlier quoted context omitted.
When you buy a game from Jason Rohrer, you get the source code too. (It's also on GitHub.) What you're actually buying is an account on the official multiplayer server (which is also open source). I thought this was a really interesting model. Maybe it wouldn't work so well with singleplayer games. However, there's a similar example with the sprite editor / animation software Aseprite, which is open source but you ha…
There might be 1% of the population with the expertise to build it from source, and even most of them would prefer to just pay $15.
Jason Rohrer's game One Hour One Life has a few community spin-offs, which is also really interesting. There are also blatant clones, of course, but it seems to be a worthwhile tradeoff on the whole.
Re: Richard Stallman – The state of the Free Software movement
#220Earlier quoted context omitted.
It is possible to have free anticheat software. I do not hate anticheat as a gamer, but I do hate DRMs.
No it isn’t. Anti cheat is basically DRM/malware. If you could fully understand how it works you could just modify it / work your cheats around it.
Claiming that knowing how the code works lets you break the code is basically advocating for security by obscurity which I'm fairly sure we're all aware it's not the holy grail of a secure system. If you will allow me a bit of a hyperbole, it'd be like saying that since I have access to the entire code of my SSH client, that gives me the capability of modifying it so it lets me connect to every server (even those that I do not own) without a password. That's simply not how it works.