It's hard to know what to say. > The conventional approach to writing audio software is an challenging process requiring expertise in a wide breadth of topics– C++, multi-threading and thread safety, lock-free programming, and realtime thread safety come to quickly to mind, and we haven't even mentioned digital signal processing itself. Moreover, the tooling, workflow, and developer experience that we have in this ap…
As a total outsider to the audio programming world, what's the best in class framework / environment to be writing plugins in in 2022 if one were to start today?
https://github.com/steinbergmedia/vst3sdk
But audio plugins come in many formats.