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Show HN: I made a puzzle game in HTML5

eightcolors.net

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Re: Show HN: I made a puzzle game in HTML5

#2
When I was a kid, I loved a game called [James Bond Jr.](https://www.mobygames.com/game/nes/james-bond-jr/screenshots...) that had these little puzzles that were super fun to do. Some of them were hair-pulling difficult, too. I never saw a modern rendition of those puzzles, so I thought to create one.

Eight Colors is the result. The rules are simply, but puzzles do get challenging after few levels.

Hope HN likes it! Happy to hear any feedback!

Re: Show HN: I made a puzzle game in HTML5

#6
Are you doing anything with the back button behavior I’m not able to return to the previous site on mobile safari. It’s quite frustrating.

Other than that it seems nice and responsive. The popups for level complete are immersion breaking, perhaps a little more subtlety there.

Re: Show HN: I made a puzzle game in HTML5

#7
Super fun! I love it. Just the right kind of clever.

1. How do you move the shaded lines without clicking?

2. I had to figure out the arrow keys myself. A tooltip would be helpful

3. Your solve time accumulates after retries

Re: Show HN: I made a puzzle game in HTML5

#10

When I was a kid, I loved a game called [James Bond Jr.]( https://www.mobygames.com/game/nes/james-bond-jr/screenshots... ) that had these little puzzles that were super fun to do. Some of them were hair-pulling difficult, too. I never saw a modern rendition of those puzzles, so I thought to create one. Eight Colors is the result. The rules are simply, but puzzles do get challenging after few levels. Hope HN likes it…

Reminds me of Yoshi's Cookie, but way cleaner. Great job!
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