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Zas Editor

zeditor.app

131–140 of 362 posts

Re: Zas Editor

#131

Earlier quoted context omitted.

I've certainly been down that rabbithole. Started with Vim, planned on eventually learning Emacs (still do), and then to whatever editor was "flavor of the month", including TextMate and Sublime Text. Sublime Text was great in it's day, and i still hold a license for the latest version, but it is caught in a death spiral it seems. Whenever i check if it "does X", it turns out it maybe does, but VS Code has a much bet…

I currently settle on Emacs (again) after three years of NeoVim. LSP is so much better integrated and works for my needs out of the box. I currently don't miss treesitter, expect for semantic selections at point. But I realized I could get rid of a massive and ever changing NeoVim configuration mess. Using Emacs 29 though.

Tree-sitter for emacs: https://emacs-tree-sitter.github.io/

Not as good as neovim, but does a good job with the syntax highlighting...

Re: Zas Editor

#133

Earlier quoted context omitted.

I currently settle on Emacs (again) after three years of NeoVim. LSP is so much better integrated and works for my needs out of the box. I currently don't miss treesitter, expect for semantic selections at point. But I realized I could get rid of a massive and ever changing NeoVim configuration mess. Using Emacs 29 though.

With Evil? is it any good?

Evil is the best vim outside of vim. Been using vim a few decades, and I do not miss anything with evil...

Re: Zas Editor

#134
post #33
post #11

Earlier quoted context omitted.

You might want to put supported languages more front and center and not buried on a hard-to-find faq page. Might also want to allow folks to sign up to be alerted when their favorite language is supported, which will also let you gather data about where there's the most interest.

Thank you for the feedback. We made a change to the landing page, it should be more clear what languages are supported now. The first sentence now is "A new, capable, and fast code editor for Go and Rust, focused on both reading and writing code". A signup is missing, but you can follow us on Twitter @ZasEditor in the meanwhile.

This made it very clear to me that I shouldn’t get too enthusiastic yet ;) so I was spared the inevitable dissapointment. Thanks for that update!

Re: Zas Editor

#135
post #4

Hi everyone! I'm the lead developer of Zas Editor. I wanted to share some details about the editor you might be interested in. The text-storage data structure, syntax highlighting and search features are written in Rust, and the UI is written in Swift since we wanted to create a native macOS experience. The Swift and Rust code talk to each other using C FFI, and no, that doesn’t take away the safety features of both…

Rust-analyzer destroys my Vscode experience in larger codebases (language features, formatting, version control becomes incredibly slow). I don’t know if there’s anything you can do about it but I hope it will be solved at some point.

Re: Zas Editor

#138
post #56

Earlier quoted context omitted.

This is one of the reasons I like JetBrains subscription service. Even if you stop paying, you get a fallback license that updates every year (I believe); so you have perpetual access to their product, even if slightly out of date.

It only happened after the pitchforks and torches were brought out, and they caved in to offer an alternative to the original subscription plans.

There is plenty of companies that don’t listen at all, and double down on their stupidity.

Re: Zas Editor

#140
Hey. I'm an Editor/IDE aficionado. This could be the start of a really nice macOS native editor. Panics Nova is nice but it is lacking good Go support. However there are many things to get right.

These things are needed in order to get competitive imho:

- Plugin API

- Plugin Marketplace

- Proper LSP (you seem to have that already)

- DAP Support (you stated you are working on it. Good!)

- Out of the box support for go-templates, css, js and html.

You already have a very good foundation from what I see! Keep it up. I'll buy I license just to see where this is going :)

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