EDIT: The website now states: > Can I use one license on two computers? > Yes. What great turn of events, thank you for reconsidering! You have my money. :) ——- Old post (now incorrect): > Can I use one license on two computers? > No. It sucks, but that is the only way to prevent abuse. The editor looks great, but this sucks to the extent that this won't work for me at all, unfortunately. Parallels' old-school licens…
We realized how big of a mistake that was. We updated the server and the website. It is now possible to use one license on multiple computers. edit: We would appreciate if you could mention that your comment in case someones reads your's without reading this one.
Zas Editor
81–90 of 362 posts
Re: Zas Editor
#82But I long ago realized that a text editor was a massive long-term investment and after two editor companies abandoned me, I switched (back) to Vim and doubled down. Had I stuck with Vim in 1992, I could have saved a lot of time.
That said, today it’s Neovim, with IntelliJ kept around for its power and the fact that I often have to open client projects. And VSC for specific plugins that save time (e.g. inspecting SSL cert details b instantly.
Re: Zas Editor
#83Re: Zas Editor
#84Re: Zas Editor
#85Earlier quoted context omitted.
Why would support for Rust be a problem here?
Two language development stack, with the complexity it entails, when the product is mac only.
In this case, they can use a fast Rust backend for multiple platforms (or just one) and then use Swift to make a nice, native front-end for MacOS and other native UI languages for other platforms if they wish.
Re: Zas Editor
#86Earlier quoted context omitted.
What if JetBrains goes out of business?
For any software that has anything resembling DRM, which is a vast majority of software, once the company goes out of business, there’s no way to activate it. (Unless they address the conundrum before taking down the activation servers, of course.) This isn’t really a downside of the licensing scheme itself, though. If it was DRM free and on the honor system, it would not have this drawback. Of course, it’s currently…
Re: Zas Editor
#87This looks amazing. I'm definitely the target market for this - I shelled out for Nova, and I'm always on the lookout for fast and well made macOS editors. The Rust/Go-only thing is an unfortunate dealbreaker, as much as I like Rust, I don't use it enough to justify paying a separate fee for it. But if this got more languages I'm all up.
Re: Zas Editor
#88Hi everyone! I'm the lead developer of Zas Editor. I wanted to share some details about the editor you might be interested in. The text-storage data structure, syntax highlighting and search features are written in Rust, and the UI is written in Swift since we wanted to create a native macOS experience. The Swift and Rust code talk to each other using C FFI, and no, that doesn’t take away the safety features of both…
Re: Zas Editor
#89Re: Zas Editor
#90Website looks sketchy, zero information on who is actually behind this project or what kinds of data are collected. Also, without proper plugin support (LSP!) I can’t see this going anywhere. Looks similar to Code Edit [1], an open source editor for macOS that’s currently in development. [1] https://github.com/CodeEditApp/CodeEdit